KHWiki:Project Enemy/DESIGN

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We need someone to go through and make sure every enemy article has a design section, which should cover the appearance of the enemy, and the etymology of its name.

Discussion

What LS did at Shadow looks perfect to me. Does anyone else have any comments or critiques?Glorious CHAOS! 03:42, May 17, 2010 (UTC)

It works for me; short and simple but detailed. Just bear in mind some etymologies may will get much more complicated. And I assume if the Japanese version of the name is different, it would be appropriate to comment on that name as well? BebopKate 03:47, May 17, 2010 (UTC)
Certainly.Glorious CHAOS! 04:29, May 17, 2010 (UTC)
I've gone ahead and split this one off into it's own forum thread so we don't clog this one with organizational bits and pieces. BebopKate 02:50, May 18, 2010 (UTC)


Daisy-ChainofFakeries-1.png
BebopKate - This one is Zazzles...because he's Zazzy!
TALK - Here's your cat...and here's your $20...02:49, May 18, 2010 (UTC)
Alright, guys. Since we have quite a few volunteers for this project, I thought I'd just go ahead and pull it out of here and make a new topic for it. As a reminder of what we're doing ...

We need someone to go through and make sure every enemy article has a design section, which should cover the appearance of the enemy, and the etymology of its name. (DESIGN)


Daisy-ChainofFakeries-1.png
BebopKate - This one is Zazzles...because he's Zazzy!
TALK - Here's your cat...and here's your $20...02:49, May 18, 2010 (UTC)
I'm thinking, similar to other similar projects, we need to make a list of who's doing what. I have a couple of ideas of how we can divide this up to make it easier for everyone:

1. Enemies by World - There's going to be a bit of overlap here, since some critters appear in more than one area, but there are also quite a few unique to their areas, enough that dividing it this way is not going to confuse everyone greatly.

2. Enemies by Game - So far, that would be Kingdom Hearts, Kingdom Hearts Chain of Memories, et. al. My only concern is some people might feel a bit overwhelmed, unless a couple of us tackled each game at a time.

3. Enemies by Type - We have a few established Heartless-types, the black mage-esque ones being perhaps the most prominent. If someone wanted to snag all the Shadow-types, Soldier-types, etc, that could work.

4. A couple work on etymology, the others work on description - Just another idea to split the load.

So, my designing women friends, any input?


Xemnas
Infinity KHD.png I tend to be kind of haphazard in selecting the sections, and I already finished several that I haven't put up here yet. The ones I've finished so far are the Darkball, Gigas Shadow, Mega-Shadow, White Mushroom, Black Fungus, Rare Truffle, Pink Agaricus, Black Ballade, and Blue Rhapsody. Other than those, which I'll get up either today or tomorrow, I can take the Kingdom Hearts II Heartless if we orgnanize it by game. Though any way we organize it is fine with me.
LapisScarab Xemnas (card).png Good tidings, friends. Today is a momentous day. I am pleased to announce that a new comrade has been chosen to wear the coat. — 02:57, May 18, 2010 (UTC)

Signup

For any of you who decide to help - thank you in advance.

DESIGN
  • The Inexistent 23:26, May 16, 2010 (UTC)The_Inexistent
  • Lapis ofthe Night 23:27, May 16, 2010 (UTC)
  • BebopKate 03:20, May 17, 2010 (UTC)
  • DTN Room Core.png 03:50, May 17, 2010 (UTC)
  • FinalMix+ 07:32, May 17, 2010 (UTC) (I might not be online often, though, but I would like to still partake)

Progress