Eternal Flames
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days Eternal Flames | |||||
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"A powerful weapon that draws forth its wielder's true worth." | |||||
Japanese | エターナルフレイム | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+124 | +4 | +0 | +30 | +4 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +4 | +10 | +4 | +19 | +4 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Defender 2: Damage Control 3: Second Chance | |||||
Obtained | |||||
Zero Gear ⑤ (Axel) |
Eternal Flames (エターナルフレイム Etānaru Fureimu ) is Axel's set of chakram and primary weapon in Kingdom Hearts 358/2 Days. In Kingdom Hearts: Chain of Memories, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II, and Kingdom Hearts II Final Mix, Eternal Flames is his only weapon.
Design
An Eternal Flames chakram has a circular main wheel with a black, cross-shaped handle. The edge of the main wheel sports four spikes shaped like the spikes on the Nobody sigil and a small ring that is bisected by the main wheel. Another spike identical to the other four is attached to each of these rings, making a total of eight spikes. The interior of the main wheel and the outer edge of the half of each of the four rings that are on the interior of the wheel are red, as are the inner edges of the other halves of the rings. The rest of the chakram is silver.
Gameplay
The ground combo starts with a slash to the right, then to the left and ends with a throw straight at the target.
The aerial combo starts with a slash to the right and then the left, finishing with a cross slash to the right and circling around Axel.