Talk:World Cards

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Castle Oblivion

HueyTalk.png
Xiggie Buy / Sell Welcome! What do you wanna do?

Just because we're kids doesn't mean we can't run a business— {{{time}}}

Untitled-1.png Was there a Castle Oblivion World Card? I can't remember... was that the card that the Riku Replica drops? until someone brings in a good picture of it, can't we just use this picture?


Symbol Character - Mickey.png
FA icon.png I'm not sure about pictures. All I do know that there was a Castle Oblivion World Card (in Riku's story). Darn, if only my PS2 wasn't locked - I could easily check the D Report and bring in a nice picture.

Helping others always comes before asking others for help. TroisNyxÉtienne


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HeartlessSlayer - You see, I want to help them because...because...well, they need us.
TALK - *&&X%
It is pretty confusing, I remember playing Re:CoM again not that long ago and there was a difference, Sora never got that card but for some reason Riku did. And here's the weirder thing, since Sora didn't get one cause he already was in the Castle so it makes sense, but if Riku was already in the castle, then what was the point of getting the world card for the world you're already in?


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KrytenKoro - Click
TALK -
First off, Heartless, why don't you copy the code at Template:KrytenKoro and modify it so you don't have to type all that out all the time?

Second off - Sora was merely tracking down Marluxia and Namine. Riku was not actually in Castle Oblivion the floor, but was using the card to distill and incarnate the darkness in his heart so that he could defeat Ansem.


UserTarzen.png
HeartlessSlayer - You see, I want to help them because...because...well, they need us.
TALK - *&&X%
It never works for me for some reason but I just copy and paste anyway so its just as effective thanks. When thinking about the whole card thing it does make a little more sense, but while I'm at it, ever noticed how in Riku's story they keep saying Darkness a lot? I'm surprised they didn't use a thesaurus to look up other words to use. I could practically make a drinking game if I wanted too everytime they say Darkness lol.


Symbol Character - Mickey.png
FA icon.png Surprisingly enough, they do look up the thesaurus for the French version (there's "Ténèbres" and "obscurité"), but when it comes to English... the most commonly-used term is Darkness, and I guess they wouldn't wanna change it. They don't even replace it with "obscurity" !

Helping others always comes before asking others for help. TroisNyxÉtienne


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KrytenKoro - You should have figured out whether bodies age without their hearts, Nomura.
TALK -
Heartless, I went ahead and created the template for you. Just type {{HeartlessSlayer|text}}.


UserTarzen.png
HeartlessSlayer - You see, I want to help them because...because...well, they need us.
TALK - *&&X%
holy crap, that really did work o-o. lol thanks a lot KrytenKoro X3.

Characters and Heartless

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KrytenKoro - Pinocchio with his nose attached to the trigger of a rifle, which points at his face as he says, "I want to live!"
TALK -
Are the characters sections I have up acceptable? Also, do we want to add Heartless sections, since this page basically amounts to "Worlds of Chain of Memories"?

Finally, do we want to list the Halloween versions of characters, which are listed as world characters in Re:?


Symbol Character - Mickey.png
FA icon.png Methinks yes, and yes, I think we should add Heartless sections. There is an article on Heartless/Enemy cards somewhere - you might wanna take a look beforehand.

Halloween versions ? I'm thinking of listing them alongside their actual Re:Chain counterparts. What do you think ?

Helping others always comes before asking others for help. TroisNyxÉtienne

Order

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KrytenKoro - Pinocchio with his nose attached to the trigger of a rifle, which points at his face as he says, "I want to live!"
TALK -
The order of the cards in the card journal is a weird one, and I'd rather go by the order given by the order of the world characters - the same order the worlds can be visited in Kingdom Hearts. But, in case others disagree, here's the journal's world order:
  • Traverse Town
  • Agrabah
  • Olympus Coliseum
  • Wonderland
  • Monstro
  • Halloween Town
  • Atlantica
  • Neverland
  • Hollow Bastion
  • 100 Acre Wood
  • Twilight Town
  • Destiny Islands
  • Castle Oblivion


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FA icon.png What an order ! :S Oh well, if it's the journal, it's the journal....

This monster... This is no Unversed. Just a dweller of Darkness. TroisNyxÉtienne

Reformat as table?

Do we want to use the logo in place of the name, like we do on the D-Link page?
Do we want a contiguous table, or rows for each section?
Do we want to cover the story for each world here, or on the main world article?
Do we want the Character, Heartless, Nobody galleries within the table, or after each row?

Glorious CHAOS! 21:03, June 21, 2010 (UTC)

World Description Cards Treasures Journal
Friend Card[SS] Enemy Card[R/R] Bounty Reward
File:Agrabah 2 (card).png
Agrabah
A bustling desert city with a grand palace.

Can be used on:

  • Sora's Story: Floors 2 through 6
  • Reverse/Rebirth: Basement floors 11 through 8
Aladdin (card).png
Aladdin
Fat Bandit (card).png
Fat Bandit
Gravity (card).png
Gravity
Ether (card).png
Ether
Genie (card).png
Genie
Aladdin brought the magic lamp back from the Cave of Wonders, hoping for a chance to meet Jasmine, Princess of Agrabah.
Inside the lamp was Genie, who would grant three wishes to the lamp's bearer.
Aladdin hoped to become a prince so he could see Jasmine whenever he wanted. But he used two wishes battling the Heartless, and then Jafar stole the lamp.
Jafar turned into a genie, but we defeated him and Aladdin got the lamp back.
Instead of becoming a prince, Aladdin used his last wish to set Genie free, and decided he wanted Jasmine to know him as he really is.
Attack Card Boss Card Bonus 1 Bonus 2
Three Wishes (card).png
Three Wishes
Jafar (Genie) (card).png
Jafar (Genie)
Blazing DonaldTemplate:CoM
Warp[KH Re:CoM]
Luxord (card).png
Luxord

Characters

Heartless

Note- bold denotes a boss

Journals


v) Traverse Town


The card the hooded man gave us took us to Traverse Town, where we were reunited with Leon, Yuffie, and our other friends.

Leon acted like he'd forgotten Sora, but for whatever reason still knew his name. I guess his memory got mixed up somehow.

Aerith sensed that the town and everyone there was a product of Sora's memories. It may sound crazy, but I think she was right.


vi) Wonderland


When we chased after the White Rabbit, we stumbled upon a trial in progress.

The Queen of Hearts accused Alice of stealing her memory and sentenced her to death!

Angered by the shoddy trial, Sora freed Alice and hunted down the real culprit.

But even after we bested the Trickmaster, the Queen refused to believe that Alice was innocent.

Fortunately, Alice's quick thinking pacified the Queen and no one had to lose their head.


vii) Olympus Coliseum


Sora wanted to take on Hercules, so we all decided to compete in the games.

Hades, frantic to dispose of Hercules, hired Cloud to take him out. Cloud cooperated, thinking he would get his lost memories back.

But not even Cloud could beat Hercules. Hades stepped in to finish the job, but we put his plans on ice.


viii) Agrabah


Aladdin brought the magic lamp back from the Cave of Wonders, hoping for a chance to meet Jasmine, Princess of Agrabah.

Inside the lamp was Genie, who would grant three wishes to the lamp's bearer.

Aladdin hoped to become a prince so he could see Jasmine whenever he wanted. But he used two wishes battling the Heartless, and then Jafar stole the lamp.

Jafar turned into a genie, but we defeated him and Aladdin got the lamp back.

Instead of becoming a prince, Aladdin used his last wish to set Genie free, and decided he wanted Jasmine to know him as he really is.


ix) Halloween Town


Dr. Finkelstein invented a potion that restores true memories, but it drew the Heartless to Halloween Town.

Intrigued, Sora went with Jack to look for Sally, who had nabbed the potion because she was scared of what it could do.

Oogie Boogie swiped the potion and downed it in a single gulp. But his true memories drove him mad with fear.

What if true memories do that to everyone's heart? Scary.


x) Monstro


Geppetto went out looking for Pinocchio and was swallowed up by the whale Monstro. But finding Pinocchio inside filled him with joy.

But Pinocchio felt sad about running away from home and putting his father in danger, so he set off to find a way out of Monstro.

After a run-in with a bigh Heartless, Pinocchio had a great idea: Why not make a commotion and get Monstro to spit us out?

With our help, the plan worked, and Pinocchio and Geppetto escaped safely.


xi) Atlantica


Ariel, Princess of Atlantica, was worried about her little friend Flounder, who was nowhere to be found.

The sea witch Ursula told Ariel that Flounder was on the surface world, trapped, and King Triton's trident was the only way to save him.

Ariel was so worried, she stole the trident for Ursula, but it was all a trick- Ursula had Flounder all along.

With the trident's power Ursula became a giant, but we stopped her and Ariel resolved to apologize to her father, the king.


xii) Neverland


Peter Pan stowed away on Captain Hook's ship to save the kidnapped Wendy.

But no sooner had she been saved than Wendy told Peter she wanted to go home to London.

Would Wendy grow up and forget about him and Neverland? Peter didn't like that one bit, and left in a huff.

Meanwhile, we were just trying to get off the ship. Hook caught us on the deck, but Peter came back and bailed us out.

In the end, Peter and Wendy said their farewells, but promised to meet again one day.


xiii) Hollow Bastion


The Beast came to rescue Belle from Maleficent's clutches, but to his dismay, Belle acted coldly and would not go with him.

We felt bad for him, so we went to see Belle. It turned out she was only pretending to be cruel, to keep her heart and the love within safe from Maleficent.

But faced with a choice, Belle couldn't hide how she felt for the Beast, and Maleficent stole her heart.

Together with the Beast, we took care of Maleficent and restored Belle's heart.


xiv) 100 Acre Wood


Pooh seemed to have lost his friends, so Sora stopped to help him look.

Maybe Sora saw something of himself in Pooh, since he's looking for friends too.


xv) Twilight Town


The card Vexen gave us led to a town none of us remembered.

But Sora held fast to his promise to Naminé, and we pressed on.

Speaking of which, Vexen seemed ready to say something about that, but Axel showed up, and...Well, we won't be seeing Vexen again.


xvi) Destiny Islands


The last card let to the place where Sora grew up.

Sora wandered the islet that was once his playground, wading through his memories to find the girl he cared for.

But when he found Naminé, she told him the bitter truth-nothing he remembered of her never happened.


xvii) Castle Oblivion


Well, we've made it to the top. and many of our memories are gone. Sora can't even recall the name of the person he cares for most.

But we've made a promise. No distance can separate us, and we'll be friends even if we can't remember it to be so.

Axel is out of the way. We just have to stop Marluxia. He ordered Naminé to wipe Sora's memory, but it doesn't matter.

Sora knows that promises don't fade as easily as memories.