KH1 weapons
Japanese terms used: クリティカル率, クリティカル補正, 反動
Sora
- Kingdom Chain
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Native Work
- Critical rate: x0.5
- Critical revision: 0
- Recoil: 1
- Desire Lamp
- Critical rate: x1
- Critical revision: 0
- Recoil: 60
- Treasure of Sea
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Pumpkinhead
- Critical rate: x2
- Critical revision: 0
- Recoil: 1
- Fairy Harp
- Critical rate: x1 (FM: x0.5)
- Critical revision: +4 (FM: +2)
- Recoil: 30
- Wish Star
- Critical rate: Always (確実)
- Critical revision: +4 (FM: +2)
- Recoil: 1
- Examination
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Metal Chocobo
- Critical rate: x0.1
- Critical revision: 0
- Recoil: 90
- Power of Hero
- Critical rate: x1.5 (FM: x1)
- Critical revision: +4 (FM: +2)
- Recoil: 90
- Lionheart
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Last Resort
- Critical rate: x1
- Critical revision: 0
- Recoil: 1
- La Vie en Rose
- Critical rate: x2
- Critical revision: 0
- Recoil: 60
- Oathkeeper
- Critical rate: x2
- Critical revision: 0
- Recoil: 1
- Oblivion
- Critical rate: x1
- Critical revision: +4 (FM: +2)
- Recoil: 30
- Ultima Weapon
- Critical rate: x2
- Critical revision: +4 (FM: +2)
- Recoil: 90
- Sword of Dream
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Rod of Dream
- Critical rate: x0.5
- Critical revision: 0
- Recoil: 30
- Guard of Dream
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Wooden Sword
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Diamond Dust
- Critical rate: x1
- Critical revision: 0
- Recoil: 1
- One-Winged Angel
- Critical rate: x0.5
- Critical revision: +16
- Recoil: 90
Donald
- Wizard's Staff
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Morning Star
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- High Stick
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Mage's Staff
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Wisdom Staff
- Critical rate: x0
- Critical revision: —
- Recoil: 1
- Battle Mace
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Solid Mace
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Grand Mace
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Lord Fortune
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Critical Mace
- Critical rate: x1
- Critical revision: +9 (FM: +7)
- Recoil: 30
- Wizard's Relic
- Critical rate: x0
- Critical revision: —
- Recoil: 1
- Rod of Dream
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Save the Queen
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Meteor Strike
- Critical rate: x1
- Critical revision: +4
- Recoil: 90
- Fantasista
- Critical rate: x0
- Critical revision: —
- Recoil: 30
Goofy
- Knight's Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Mithril Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Platina Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Smasher
- Critical rate: x0
- Critical revision: —
- Recoil: 1
- Gigas Fist
- Critical rate: x0
- Critical revision: —
- Recoil: 1
- Stout Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Golem Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Adamant Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Herakles's Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Genji Shield
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Defender
- Critical rate: x0
- Critical revision: —
- Recoil: 60
- Guard of Dream
- Critical rate: x0
- Critical revision: —
- Recoil: 30
- Save the King
- Critical rate: x0
- Critical revision: —
- Recoil: 90
- Massive Bumper
- Critical rate: x0
- Critical revision: —
- Recoil: 90
- Seven Elements
- Critical rate: x0
- Critical revision: —
- Recoil: 1
Others
- Spear (Tarzan)
- Critical rate: x1
- Critical revision: 0
- Recoil: 1
- Sword (Aladdin)
- Critical rate: x1
- Critical revision: 0
- Recoil: 30
- Dagger (Peter Pan)
- Critical rate: x1
- Critical revision: 0
- Recoil: 90
Attacks
All other attacks have a default 0% rate and no attack bonuses.
- Sora
- Ground combo finisher
- Rate: 20%
- Bonus: +6 (in addition to default +4) (FM: +4)
- Air combo finisher
- Rate: 20%
- Bonus: +6 (in addition to default +4) (FM: +4)
- Counter
- Rate: Always
- Bonus: +2 (FM: +4)
- Vortex
- Rate: 0%
- Bonus: 0 (default +2)
- Aerial Sweep
- Rate: 0%
- Bonus: 0 (default +2)
- Final Break
- Rate: 20%
- Bonus: +4 (in addition to default +6)
- Slapshot
- Rate: 20%
- Bonus: +4
- Hurricane Period
- Rate: 20%
- Bonus: +4 (in addition to default +6)
- Ripple Drive
- Rate: 0%
- Bonus: 0 (default MPx3+10)
- Stun Impact
- Rate: 0%
- Bonus: 0 (default +4)
- Gravity Break
- Rate: Always
- Bonus: 0 (default +40(%))
- Zantetsuken
- Rate: Always
- Bonus: 0 (default 250(%))
- (something)
- Rate: 0%
- Bonus: 0 (default +8)
- Pumpkin bomb
- Rate: 0%
- Bonus: 0 (default a flat 20)
- Sonic
- Rate: Always
- Bonus: 0 (default +6)
- Rave
- Rate: Always
- Bonus: 0 (default +6)
- Finish
- Rate: Always
- Bonus: 0 (default +12, FM: +10)
- Arcanum (seventh hit)
- Rate: Always
- Bonus: 0 (default +12, FM: +10)
- Break (fifth hit)
- Rate: Always
- Bonus: 0 (default +8, FM: +6)
- The End
- Rate: Always
- Bonus: 0 (default +12, FM: +10)
- Strike
- Rate: Always
- Bonus: 0 (default +10)
- Raid
- Rate: Always
- Bonus: 0 (default +10)
- Judgement
- Rate: Always
- Bonus: 0 (default +12)
- Ragnarok (fifth hit)
- Rate: Always
- Bonus: 0 (default +8)
- Impact (one hit)
- Rate: 0%
- Bonus: 0 (default MPx2+18, FM: MPx2+20)
- Trinity
- Rate: 0%
- Bonus: 0 (default MPx5+600(%))
- Ground combo finisher
- Donald
- Ground attack
- Rate: 25%
- Bonus: 0
- Jump attack
- Rate: 25%
- Bonus: 0
- Ground attack
- Goofy
- Charging
- Rate: 0%
- Bonus: 0 (default -4)
- Goofy Rocket
- Rate: 0%
- Bonus: 0 (default +8)
- Goofy Attack
- Rate: 0%
- Bonus: 0 (default +4)
- Goofy Tornado
- Rate: 0%
- Bonus: 0 (default -8, FM: -10)
- Charging
- Tarzan
- All regular attacks
- Rate: 20%
- Bonus: +6
- Storming Boar
- Rate: 0%
- Bonus: 0 (default +8)
- Raging Asp
- Rate: 0%
- Bonus: 0 (default +8)
- All regular attacks
- Aladdin
- All regular attacks
- Rate: 20%
- Bonus: +6
- Sandstorm
- Rate: 0%
- Bonus: 0 (default +12)
- Sand Reaper
- Rate: 0%
- Bonus: 0 (default +8)
- All regular attacks
- Ariel
- All regular attacks
- Rate: 20%
- Bonus: +6
- All regular attacks
- Jack
- All regular attacks
- Rate: 20%
- Bonus: +6
- Applause
- Rate: 0%
- Bonus: 0 (default +8)
- All regular attacks
- Peter Pan
- All regular attacks
- Rate: 20%
- Bonus: +6
- Thrust Rush
- Rate: 0
- Bonus: 0 (default -3, FM: -5)
- All regular attacks
- Beast
- Most regular attacks
- Rate: 20%
- Bonus: +6
- Ground both claws
- Rate: 20%
- Bonus: +6 (in addition to default +2)
- Ferocious Lunge
- Rate: 0
- Bonus: 0 (default +16)
- Furious Bellow
- Rate: 0%
- Bonus: 0 (default +12)
- Most regular attacks
Magic formula changes
- Fire cost changed from 0.5 to 1
- Fira: MP+24 to MP+28
- Firaga: MP+30 to MP+36
- Blizzara: MP+26 to MP+27
- Blizzaga: MP+32 to MP+34
- Thunder: MPx2+14 to MPx2+16
- Thundara: MPx2+18 to MPx2+20
- Thundaga: MPx2+22 to MPx2+26
- Cure: MPx3+9 to MP+15
- Cura: MPx3+27 to MP+27
- Curaga: Full HP to MP+36
- Aero barrier damage: MPx2+6 to MPx2+8
- Proud Roar cost changed from 1 to 2
- Proud Roar charge changed to be 20% faster
- First level Proud Roar: MPx2+22 to MPx2+26
- Second level Proud Roar: MPx2+24 to MPx2+28
- Third level Proud Roar: MPx2+26 to MPx2+30
- Fourth level Proud Roar: MPx2+28 to MPx2+32
- Showtime cost changed from 1 to 2
- Showtime Thunder: MPx2+14 to MPx2+16
- Showtime Stop: MP+2 to 5
- Showtime (something): MPx2+10 to MPx2+14
- Showtime (something): MPx2+10 to MPx2+18
- Showtime (something): MPx2+2 to MPx2+10
- Splash drains MP 1.5 as fast
- Splash: MPx2+8 to MPx2+14
- Flare Breath: MPx2+4 to MPx2+10