18 May 2020
- 16:1416:14, 18 May 2020 diff hist +2 Difficulty Level →Kingdom Hearts II Final Mix
- 02:3102:31, 18 May 2020 diff hist +17 Chain Rave →Kingdom Hearts Re:coded: Defeating Data-Riku has a different reward pool, from Hollow Bastion Part 1 Dragon Maleficent is correct boss with this reward pool Tag: Mobile edit
- 02:1602:16, 18 May 2020 diff hist −43 Triple Pursuit No edit summary Tag: Mobile edit
- 02:1602:16, 18 May 2020 diff hist −13 Triple Pursuit →Kingdom Hearts Re:coded: No other means to obtain Triple Pursuit Tag: Mobile edit
- 02:1102:11, 18 May 2020 diff hist −44 Blizzaga Pursuit No edit summary Tag: Mobile edit
- 02:1102:11, 18 May 2020 diff hist −13 Blizzaga Pursuit →Kingdom Hearts Re:coded: Blizzaga Pursuit is only able to be obtained via the Command Conversion system. Tag: Mobile edit
- 01:5101:51, 18 May 2020 diff hist −7 Difficulty Level Re:CoM seems to have sufficient info, removed it from the add info bar Tag: Mobile edit
- 01:4801:48, 18 May 2020 diff hist −5 Difficulty Level →Beginner Mode Tag: Mobile edit
- 01:4701:47, 18 May 2020 diff hist +83 Difficulty Level →Proud Mode: Added in information regarding the PS2 browser screen Tag: Mobile edit
- 01:4501:45, 18 May 2020 diff hist +83 Difficulty Level →Standard Mode: Added information regarding the marks on save data, on the PS2 browser screen Tag: Mobile edit
- 01:4001:40, 18 May 2020 diff hist +15 Difficulty Level →Beginner Mode: The damage multiplier when I checked for KH2's beginner mode was 1.5x, not 2x, for the player's attacks Tag: Mobile edit
- 01:3801:38, 18 May 2020 diff hist −52 Difficulty Level →Proud Mode: Checked--Proud Mode does not in fact reduce your damage output, when compared to Standard. Tag: Mobile edit
4 May 2020
- 06:5806:58, 4 May 2020 diff hist −9 Difficulty Level Re:Coded info added, updated cleanup issues Tag: Mobile edit
2 May 2020
- 05:5305:53, 2 May 2020 diff hist +407 Talk:Difficulty Level →Difficulty Cheat - Re: Coded: new section Tag: Mobile edit
22 April 2020
- 15:4815:48, 22 April 2020 diff hist −58 Difficulty Level →Critical Mode Tag: Mobile edit
- 15:4715:47, 22 April 2020 diff hist +170 Difficulty Level →Critical Mode Tag: Mobile edit
19 April 2020
- 03:5203:52, 19 April 2020 diff hist −29 Difficulty Level →Proud Mode: "Compared to Beginner Mode, Player deals half the damage" = "Player deals normal damage", as in Standard Mode Tag: Mobile edit