Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts Re:coded
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

Withstand Combo

Revision as of 23:54, 19 June 2017 by KrytenKoro (talk | contribs) (the combo itself doesn't have to be 100% fatal, just the protag not having enough HP to survive it)

Once More (コンボリーヴ Konbo Rīvu?, lit. "Combo Leave") is an ability introduced in Kingdom Hearts II. It allows the user to retain 1 HP after being attacked by a combo that would normally finish them off, provided they have more than 1 HP beforehand.

Mechanics

In Kingdom Hearts II, Once More is a support ability that costs 4 AP to equip.

In Kingdom Hearts Birth by Sleep, Once More is a support ability that can be equipped once.

In Kingdom Hearts Re:coded, Once More is an accessory ability.

In Kingdom Hearts 3D: Dream Drop Distance, Once More is a support ability that can be equipped once.

Learning Once More

Kingdom Hearts II

  • Double-Keyblade Roxas has Once More as a default ability.
  • Sora learns Once More at level 25 with the Dream Shield, level 28 with the Dream Rod, and level 47 with the Dream Sword.
  • Goofy learns Once More after defeating Oogie Boogie in Christmas Town.
  • Auron has Once More as a default ability.
  • Aladdin has Once More as a default ability.
  • Riku has Once More as a default ability.

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

  • Sora and Riku can purchase Once More from the Drak Quack Ability Link for 150 Link Points.
  • Sora and Riku can purchase Once More from the Flowbermeow Ability Link for 300 Link Points.
  • Sora and Riku can purchase Once More from the Tyranto Rex Ability Link for 300 Link Points.

Other appearances

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

Aqua will survive combo hits with 1 HP by default.

See also