Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts HD 2.5 ReMIX

Aerial Dodge

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Sora performing Aerial Dodge.

Aerial Dodge (エアドッジ Ea Dojji?, lit. "Air Dodge") is an ability that appears in Kingdom Hearts II. It allows the user to perform a spinning midair jump. It is useful for evading attacks in midair and dodging or deflecting projectiles launched at the user.

Mechanics

In Kingdom Hearts II, Aerial Dodge is a Growth ability learned and upgraded by leveling up Master Form. It is triggered by tapping  ,   in the Japanese releases, while the user is in midair. In Sora's standard form, Aerial Dodge costs 3 AP to equip.

Learning Aerial Dodge

Kingdom Hearts II

  • Master Form has Aerial Dodge LV1 as a default ability.
  • Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
  • Master Form learns Aerial Dodge LV2 at level 3.
  • Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
  • Master Form learns Aerial Dodge LV3 at level 5.
  • Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
  • Master Form learns Aerial Dodge MAX at level 7.

Other appearances

Kingdom Hearts: Chain of Memories

In Kingdom Hearts: Chain of Memories, Riku possesses a movement skill while in Dark Mode that is similar to Aerial Dodge. It is triggered in Chain of Memories by pressing   twice, and in Kingdom Hearts Re:Chain of Memories by pressing   twice.

Kingdom Hearts II

During his second fight against Xemnas's armored form, Sora can perform a midair jump an indefinite number of times in a row. The animation that is used for this jump is identical to that of Aerial Dodge and can be performed even when Aerial Dodge itself is not equipped.

See also