After playing around with these in Sora's story, I've noticed a couple of things with these. Aside from the HP and MP spewing props, every world has two exclusive props: One that damages/hurts Sora and one that Sora can use against the Heartless. Sometimes, a world has a few extra props like bounce pads or switches, but these are rare to find. I've also noticed that map cards have an impact on which props appear too. For example, most map cards with large rooms will feature the type of prop that damages Heartless. Lastly, Riku and Sora both have the same props.
List of Props
Note: "Breakables" indicate the type of props that's only purpose is to yield MP/HP when hit.
Hollow Bastion
- Breakables: Pots, vases, pipes
- Pyramid (When hit, it shoots out lightning at nearby enemies, stunning and damaging them.)
- Crystal on top of a podium (If you get too close, it shoots a lightning bolt at you, which damages and confuses you. It can be stopped by hitting it, which breaks the crystal and yields HP/MP.
- Bounce pad.
- Switch which operates a moving platform when hit.
TheFifteenthMember's Quarters of the Castle |
---|
Main Dormants |
User Page | Talk Page (2012 | 2013 | 2014 | 2015) | Contributions |
Workshops |
Workshop (Archive) | Out-of-Universe model | Dream Drop Distance Notes | List of Key Items Draft | Re:CoM Notes | System Sectors |
Utilities |
Sig (AutoSig) | Talk Bubbles | Userbox | NavBar | Archive |