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Eternal Nothingness XIII - Funny... This whole time, I've been telling myself I want to be stronger, more independent... But the second I let my heart do the talking... I find out how little I really know myself. And how much I miss them. TALK - All this time, I've been staring into the darkness... But... that doesn't mean I have to jump in. — 01:04, 22 January 2012 (UTC)
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I know this looks bad, but I told Neumannz I would start making this article. My comments:
- I apologize for the number of stubs...I haven't played a KH game in ages, and there were no articles which had sections I could just copy/paste into this one other than the Hit Points and Focus Gauge articles, as well as Erry's rough draft of the Drop Gauge article. These will need to be filled in by other editors.
- Not sure if all Gauges from the series are listed in this article yet. Someone will need to go in and ensure everything is where it should be.
- We'll eventually need images of all the gauges to maintain consistency with the sections that currently do have images.
- The article will be renamed "Gauges" when given the green light.
- Not sure whether we should keep articles with substantial information (such as Drive Gauge) and simply redirect the rest or not (there was really no way I could think of to get all the necessary info from the Drive Gauge article into the one little section on this article, so I used the "main" template...).
- Copy/pasted sections (such as HP Gauge) need to be condensed.
- Not sure if this article should cover both enemies and playable characters, or just the playable characters/party members...The way we have "Berserk Gauge" on there makes me think we'll be including information on both enemies and party members...
- This article will be categorized under "Gameplay elements."
- Redundancies in other articles (such as Hit Points) will need to be removed.
If other staffers could offer their opinions and what-not, I'd appreciate it!
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