Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories

Abilities (KHCOM)

Revision as of 19:52, 17 April 2011 by Troisnyxetienne (talk | contribs) (Needed to link it to the Chain article.)
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File:REC Sleight Screen.png
The ability screen in Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories is replaced with a list of sleights.

In Kingdom Hearts Chain of Memories, the ability system is replaced by the Sleight and Enemy Card system. Sleights serve as the game's action abilities, and are activated by playing card combos. The Enemy Cards serve the game's support abilities, and must be played to activate temporary status changes. As for the Growth Abilities, Sora and Riku can use Dodge Roll as a default growth ability. In the remake, Sora later obtains the High Jump, Glide, and Superglide growth ability as the story progresses.

See Also