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In the Kingdom Hearts series, a number of contents has been removed due to different circumstances. Some are able to be found within the code of the game, and some others can be accessed through the use of cheat codes.
List of prominent removed content
Kingdom Hearts
The Disney Castle world
The world was originally set to appear in the game but was removed. It can still be visited through the use of cheat codes
The Crumbling Island area
The area was originally set to be in the End of the World as the final battle area for Sora and Riku. The are is the remnant of Destiny Islands which was consumed by the darkness.
Kingdom Hearts: Chain of Memories
Awakening
The Awakening was set to appear in the game but was finally removed.
The Jungle Book world and Jungle King Keyblade
The Jungle Book world was set to appear in the game, along with its Keyblade, the Jungle King, but was removed due to copyright issues.
Kingdom Hearts II
The Edge of Ultima and Detection Saber Keyblades
Through the use of a cheating device, two palette swaps of the Ultima Weapon can be obtained in Kingdom Hearts II. These are the "Edge of Ultima", a version of the original Ultima Weapon with a glitched appearance, and the "Detection Saber", a palette swap of the original as well, except slightly larger. When these Keychains are accessed in Sora's Items menu, no picture of the Keyblades are shown, only map icons.
Alternate Xemnas final boss battle
Instead of using a Dragon, Xemnas was intended to use a "King" form and a "Centaurus" form. Both of them appear as gigantic creatures made from the buildings in the Dark City.
Kingdom Hearts II Final Mix
Buzz Lightyear and Woody summons
Buzz Lightyear and Woody, characters from Pixar's Toy Story series, were at one point planned to appear as new summons in Kingdom Hearts II Final Mix. Their models still appear within the game coding.
Kingdom Hearts 358/2 Days
Talk sprites and Pinocchio's World
"Pinocchio's World" was originally set to appear in Kingdom Hearts 358/2 Days, but was eventually removed due to space restrictions. Tetsuya Nomura explained that the planned plot for the world was,
Set in a circus and playing off the story of Pinocchio, a puppet with a heart, and the Nobodies who possess no heart, we planned for a sad episode with Roxas and Xion looking for hope for themselves.[1]
The world would have included Pinocchio (as a human) and Gepetto, as well as the villains Honest John and Gideon from the original film. The profile sprites for the characters still appear within the final game's code.
Hades and Megara were also planned to appear in Olympus Coliseum, and Tinker Bell was apparently planned to have lines, before she was made mute. These characters' profile sprites also appear within the final game's code.
- PinocchioDaysSprite.png
Pinocchio's profile sprite.
- GeppettoDaysSprite.png
Gepetto's profile sprite.
- HonestJohnDaysSprite.png
Pinocchio's profile sprite.
- GideonDaysSprite.png
Pinocchio's profile sprite.
- MegaraDaysSprite.png
Megara's profile sprite.
- HadesDaysSprite.png
Hades's profile sprite.
- TinkerBellDaysSprite.png
Tinker Bell's profile sprite.
Recolored/alternate weapons
Midnight Roar
File:DaysMidnight Roar.png http://img708.imageshack.us/img708/8048/midnightroaralternative.png
Twilight
File:Twilight.png http://img10.imageshack.us/img10/6393/twilightalternative.png
Alternate enemy
A Darkside was set to appear in Beast's Castle instead of a Dark Follower