Kingdom Hearts 358/2 Days After School | |||||
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"A weapon that draws forth its wielder's personality." | |||||
Japanese | アフタースクール | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+90 | +1 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +0 | +1 | +9 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block 2: Chain Time | |||||
Obtained | |||||
Mystery Gear ③ (Demyx) |
After School (アフタースクール Afutā Sukūru ) is a Sitar that can be wielded by Demyx in Kingdom Hearts 358/2 Days. It embodies Demyx's personality.
Design
The After School sitar resembles a more modern type of broom than Xaldin's Broom lances. It has a wide head with long, white bristles sprouting out from what appears to be a silver dustpan built into it. The shaft of the broom is a long, brown rod with black ends and a silver, square-shaped handle attached to the upper tip.
Based on its form and name, it is probably a reference to after-school clean-up of a classroom, which is usual in Japanese schools. Because it brings out Demyx's true personality, it may be a reference to his tendency to "sweep things under the rug". (It could also reference an "air guitar", symbolic of wannabe rock stars."
Gameplay
After School's ground combo starts with Demyx performing a 360-degree spinning diagonal slash with the tip of the "sitar", followed by the same attack, but in the opposite direction. The combo ends with another 360-degree spinning attack, after which, Demyx strums the "sitar", emitting a yellow shockwave which damages any enemies around him.
The aerial combo consists of a downward diagonal slash with the tip of the "sitar", followed by a thrust upward, and ends with a blast of three yellow shockwaves forwards. This weapon has no combo.