Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts III
Kingdom Hearts III Re Mind

Magic Lock-On

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Revision as of 06:28, 11 March 2024 by BraviDunno (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Magic Lock-On (オートロックマジック Ōto Rokku Majikku?, lit. "Auto-Lock Magic") is an ability introduced in Kingdom Hearts II. It allows the user to automatically lock on to an opponent when using magic.

Mechanics[edit]

In Kingdom Hearts II, Magic Lock-On is a Support ability that costs 1 AP to equip, 2 AP in Kingdom Hearts II Final Mix. The lock-on range for Thunder or Magnet spells gets increased as well.

In Kingdom Hearts III, Magic Lock-On is a support ability that costs 1 AP to equip.

Learning Magic Lock-On[edit]

Kingdom Hearts II[edit]

  • Sora learns Magic Lock-On at level 12.

Kingdom Hearts III[edit]

  • Sora has Magic Lock-On as a default ability.
  • Riku has Magic Lock-On as a default ability.
  • Aqua has Magic Lock-On as a default ability.

Kingdom Hearts III Re Mind[edit]

  • Roxas has Magic Lock-On as a default ability.
  • Kairi has Magic Lock-On as a default ability.

See also[edit]