Kingdom Hearts 358/2 Days

Domination

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Kingdom Hearts 358/2 Days
Domination
"A weapon that provides versatility by boosting both Strength and Magic."
Japanese ドミネイション
Stats
Strength Magic
Base Unit Ultima Base Unit
+97 +3 +15 +28 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +0 +1 +14 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Fire Finish
3: Blizzard Finish
Obtained
Hazard Gear ⑤ (Xemnas)
Kingdom Hearts 358/2 Days
Domination+
"An upgraded Domination.
Provides versatility by boosting both Strength and Magic."
Japanese ドミネイション+
Stats
Strength Magic
Base Unit Ultima Base Unit
+109 +3 +15 +34 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +8 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Thunder Finish
3: Aero Finish
Obtained
Hazard Gear+ ⑤ (Xemnas)

The Domination is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It can be upgraded to the Domination+.

Design

The lower half of Domination is rather wide and sports a thin gap shaped like an upside-down diamond in the middle. A rectangular protrusion is present in the middle of the blade, and the tip of the blade flares outward. This type of Ethereal Blade is identical to Despair, except for the fact it is white and has a faint, pink-violet glow.

Domination creates a purple, organic-looking impact effect upon striking targets. Landing a combo finisher creates a larger effect.

Domination is the exercise of power in ruling, which is often done in an arbitrary or insolent way.

Gameplay

Domination also shares its attack combos with Despair. The ground combo consists of a rightward slash across Xemnas's front with his right hand, a spinning slash with both hands, and a very long thrust forward with his left hand. The thrust has a knock-back effect.

The aerial combo consists of a quick spinning slash with both hands followed by a downward thrust dropping Xemnas to the ground, and an aerial spin with a slash from each hand. Both the downward thrust and finishing slash have a knock-back effect.