User:Xelias0/DissidiaKH/Zexion
Scenario
TBD
Battle
Zexion is the Devious Schemer, using traps and confusing spells to bring down the opponent. This style makes him a very annoying opponent.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Book of Deceit (Ground) | Ground | 30 (15) | 160 | Initial | Conjures a spark of indigo energy in the air. Up to five can exist at the same time. If the opponent makes contact with it, not only will he lose bravery, but he will be sent towards the nearest trap. |
Dogma of Quiescence | Ground | 30 (15) | 160 | Initial | Conjures a seal of darkness on the ground. Does not inflict damage, but when in contact with the enemy, binds him to the circle and prevents him from moving for several seconds. |
Lore of Torments (Ground) | Ground | 30 (15) | 160 | Level 1 | Summons a sphere of darkness and sends it towards the enemy. Has no impact on the enemy's Bravery, but inflicts a random status effect with a 100% rate. |
Treatise of Obedience | Ground | 30 (15) | 160 | Level 14 | Conjures a tornado from the book to attract the opponent towards Zexion. Slowly saps the enemy's bravery as he is absorbed by the dark tornado. If the opponent is near enough, Zexion will create a short-ranged explosion from his book, dealing severe damage. |
Puppeteer's Manual | Ground | 30 (15) | 160 | Level 33 | Summons a floating sphere. If the enemy makes contact with it, it switches places with Zexion and the enemy is stunned. |
Book of Deceit (Midair) | Aerial | 30 (15) | 160 | Initial | Conjures a spark of indigo energy in the air. Up to five can exist at the same time. If the opponent makes contact with it, not only will he lose bravery, but he will be sent towards the nearest trap. |
Codex of Retribution | Aerial | 30 (15) | 160 | Initial | Summons a dark vortex that absorbs any magical Bravery projectiles. You can hold the Circle button to maintain the vortex ; releasing it allows the vortex to throw back the projectiles at the opponent, with enhanced strength. |
Lore of Torments (Midair) | Aerial | 30 (15) | 160 | Level 21 | Summons a sphere of darkness and sends it towards the enemy. Has no impact on the enemy's Bravery, but inflicts a random status effect with a 100% rate. |
Glyph of Confusion | Aerial | 30 (15) | 160 | Level 38 | Summons several indigo spheres of energy and send them towards the enemy. They move in an odd, unpredictable pattern, but they are not especially strong. If they meet a wall or a floor, they will remain there for a short period of time. |
HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Cyclone Snatch (Ground) | Ground | 40 (20) | 300 | Initial | Summons a tornado. Stays immobile for a long period of time and has slight attraction. If it hits the enemy, explodes in a blast of dark wind.<br\/>Additional Effect : Absorb |
Catastrophe | Ground | 40 (20) | 300 | Level 8 | Summons a sphere of light. Acts as a shield and protects from frontal attacks. When released, the sphere is thrown violently towards the enemy. |
Cyclone Snatch (Midair) | Aerial | 40 (20) | 300 | Initial | Summons a tornado. Stays immobile for a long period of time and has slight attraction. If it hits the enemy, explodes in a blast of dark wind.<br\/>Additional Effect : Absorb |
Meteor Mirage | Aerial | 40 (20) | 300 | Level 27 | Summons meteors of indigo energy to randomly fall around Zexion. By charging the attack, the meteors grow in size and inflict Wall Rush |
Ex Mode
Zexion's Ex Mode is called Ultimate Illusion : he floats now into the air, surrounded by a blue aura, and his book floats near him. He gains the usual Regen as well as the Mirage Cast, allowing him to create inoffensive copies of the spells he casts automatically. This way, the opponent will have to take a risk while attacking Zexion.
Zexion's Ex Burst is the Arcana's End : Zexion drains the enemy in a Lexicon, while you have to press a chain of buttons backwards. If you don't manage, the opponent will break free from the Lexicon and be smashed by a Meteor Mirage. Perfect execution allows Zexion to trap the enemy completely in the Lexicon, before blowing the pages away with a dark gale.
Ability List
Ability | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | Action | 10 (5) | 60 | Initial | On the ground, push R + X to evade opponent's attack. |
Midair Evasion | Action | 10 (5) | 60 | Initial | In the air, push R + X to evade opponent's attack. |
Ground Block | Action | 10 (5) | 40 | Initial | On the ground, push R to guard against foe's attack. |
Midair Block | Action | 10 (5) | 40 | Initial | In the air, push R to guard against foe's attack. |
Aerial Recovery | Action | 10 (5) | 80 | Initial | When tumbling through the air, press R + X to break fall. |
Air Dash | Action | 10 (5) | 100 | Level 4 | While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | Action | 10 (5) | 100 | Level 18 | While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. |
Omni Air Dash | Action | 40 (20) | 300 | Level 40 | Press R + Triangle to dash in any direction. Hold button to extend range. |
Free Air Dash | Action | 30 (15) | 200 | Initial | Press R + Triangle to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | Action | 30 (15) | 200 | Level 29 | Press R + Triangle to dash away from opponent. Hold button to extend range. |
Jump Boost + | Action | 10 (5) | 80 | Level 22 | Increases jump strength. |
Double Jump + | Action | 10 (5) | 80 | Level 41 | Increases number of jumps. |
Magic Haste | Extra | 10 (5) | 80 | Level 14 | Shortens the charge and cooldown time of the user's spells and magical attacks. |
Magic Hastera | Extra | 20 (10) | 120 | Master Magic Haste | Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Haste. |
Magic Hastega | Extra | 40 (20) | 160 | Master Magic Hastera | Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Hastera. |
Concentration | Extra | 20 (10) | 120 | Level 50 | Increases progressively Bravery if the character doesn't perform any actions. |
Concentration + | Extra | 40 (20) | 160 | Master Concentration | Increases progressively Bravery if the character doesn't perform any actions. More effective than Concentration. |
Magic Finale | Extra | 20 (10) | 120 | Level 63 | When the opponent can be killed in one hit, doubles the power of magical attacks. |
Fireproof | Extra | 20 (10) | 120 | Level 90 | Reduces the chances of being Ignited. |
Iceproof | Extra | 20 (10) | 120 | Level 91 | Reduces the chances of being Frozen. |
Thunderproof | Extra | 20 (10) | 120 | Level 92 | Reduces the chances of being Jolted. |
Windproof | Extra | 20 (10) | 120 | Level 93 | Reduces the chances of being Air-Tossed. |
Exp to Bravery | Extra | 20 (0) | 180 | Level 100 | Bravery is gained instead of Exp. |
Exp to HP | Extra | 20 (0) | 180 | Level 100 | HP is gained instead of Exp. |
Exp to Ex Force | Extra | 20 (0) | 180 | Level 100 | Ex Force is gained instead of Exp. |
Quotes
In Battle
- "Go." (While using Book of Deceit)
- "There..." (While using Dogma of Quiescence)
- "Your memories are nothing !" (While using Lore of Torments)
- "You should share your power !" (While using Treatise of Obedience)
- "It is enough." (While using Puppeteer's Manual)
- "Thank you..." (While using Codex of Retribution)
- "What is this... ?" (While using Glyph of Confusion)
- "Your end is near !" (While using Cyclone Snatch)
- "See my illusion !" (While using Catastrophe)
- "You think you can be forgiven ?" (While using Meteor Mirage)
- "You brought this upon yourself." (While entering Ex Mode)
- "We shall end this now." (While beginning Ex Burst)
- "You think you can be forgiven ?" (While ending imperfect Ex Burst)
- "Your hopes are nothing... nothing but a mere illusion !" (While ending perfect Ex Burst)
Introduction
- "What's all the fuss about?"
- "Your memories shall be mine!"
- "Don't I even warrant a hello?"
- "Your foolishness will be your undoing."
- "I've got to concentrate." -when HP is low
- "Time to get my hands dirty." -when HP is low
- "This may take some effort." -when opponent is stronger
- "This could prove difficult." -when opponent is stronger
- "I've no time for child's play." -when opponent is weaker
- "Know your limits." -when opponent is weaker
Victory
- "Surely you must've known this was going to happen."
- "Mission accomplished."
- "You gave into the illusion."
- "You brought it upon yourself."
- "I may have miscalculated." -when HP is low
- "That took longer than I thought." -when HP is low
- "You shouldn't have underestimated me." -when opponent is stronger
- "This battle shall be archived." -when opponent is stronger
- "No surprise." -when opponent is weaker
- "A waste of time." -when opponent is weaker
Defeat
- "This is absurd...!"
- "What is this?"
- "I feel so bad..."
- "I've been bested..."
- "I may have misjudged you..."
- "I will not fade back into the darkness!"
- "I may have been careless." -when opponent is stronger
- "Have I... been defeated..?" -when opponent is stronger
- "Impossible...!" -when opponent is weaker
- "What ARE you?!" -when opponent is weaker
Equipment and Accessories
Exclusive Gear
Name | Level | Stats | Effects |
---|---|---|---|
Nightmare's Gear | Exclusive | ATK +17, BRV +60, DEF +18, HP +520 | Concentration ++, Crisis Shell, Magical Damage +15% |
Battlegen
Target | Condition | Recommended Level | Reward |
---|---|---|---|
Zexion | Ex Burst Hit | Level 5 | Mirage Shard |
Zexion | Inflict Break | Level 41 | Mirage Stone |
Zexion | Successful HP Attack. | Level 68 | Mirage Gem |
Zexion | Inflict Break | Level 100 | Mirage Crystal |