Talk:Anti-Saïx

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Revision as of 20:51, 27 September 2009 by KrytenKoro (talk | contribs) (Talk:AntiSaïx moved to Talk:Anti-Saïx)
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TerraHappy-2.png
Eternal Nothingness XIII - Terra Master Symbol.png The three of us can never be torn apart, all right? I'll always find a way.
TALK - When I really need you, Ven, I know you'll be there.
TerraCharm.png Strategy...Should this be on this page, seeing as Anti-Saix uses the same tactics as Saix? I don't think so, and KrytenKoro, thanks for making this a cleaner looking page. I tend to overwrite...
DaysXion.png
DarkestofHearts - We may both be different, but that doesn't mean we're the same.
TALK - Look at me,Roxas. Who do you see?
Hello AntiSaix, wow this page is empty. Are you new? I am, my talk page has a little bit of talking.

TerraHappy-2.png
Eternal Nothingness XIII - Terra Master Symbol.png The three of us can never be torn apart, all right? I'll always find a way.
TALK - When I really need you, Ven, I know you'll be there.
TerraCharm.png No. I've been on a few weeks. And this page used to be full, but Kryten cleaned it up. We need to keep it cleaner, as this article will be scrapped and rewritten many times, until the release of 358/2 Days in English...


209.png
KrytenKoro - "Space Corp Directive 195—In an emergency power situation, a hologrammatic crew member must lay down his life in order that the living crew members might survive."
 "Yes, but Rimmer Directive 271 states just as clearly: 'No chance, you metal bastard.'"

TALK -
Just as an explanation for the changes:

"It could use the same abilities as Saïx, but to a lesser extent. Anti-Saïx wields a dark version of the Lunatic, becoming berserk in a means of gaining power. This enemy also has the same amount of health as its Nobody counterpart. Anti-Saïx can only be fought when playing during mission mode."

I simplified this to "It's a dark version of Saix" and "It replaces him in Mission 91", which get the same point across. There could easily be a strategy section, though, that covers this more fully.

"*Anti-Saïx appears in Mission Mode because Saïx is playable. "

This was completely redundant to the lead paragraph.

"*Anti-Saïx doesn't have a voice, as do all other Anti-characters."

This seems to imply that other Anti's have voices, which is untrue - however, none of these guys, or Heartless or Nobodies have voices unless they're human again, so the note is kind of obvious either way.

As for the hack bit - you can replace your facsimile with pretty much any model in any game, and it will probably behave buggy, so hack's aren't worth mentioning unless the subject does not actually appear in the game proper, and is only a remnant of earlier data.

TerraTalk2.png
Eternal Nothingness XIII - Terra Master Symbol.png I'm not afraid of what the darkness holds now. Even if you do wrest control of my heart from me, even if you cast me into the deepest, darkest abyss, you'll never sway me from the one cause that pushes me to keep on fighting. Whatever the cost, I'm ready to pay it.
TALK - There's darkness within me... So what does that matter? I know I'm strong enough to hold it back.
Earthshaker Keychain KHBBS.png Sounds good. Thanks, KrytenKoro-san. ^_^

Combination

Lots-O-HugginBearHappy.jpg
LotsoBearLover - Kingdom Key KHD.pngWelcome to sunnyside!
TALK - You've got a playdate with destiny!"
Naminé's Notebook KHII.png This could be called A noheartbody.
Room Core.png
DoorToNothing Heartless Emblem.png — I dreamed last night... I got on the boat to Heaven!

And by some chance, I had brought my dice along! — 22:58, September 9, 2009 (UTC)

Keyblade-Blk.png Absolutely not. We cannot just "make up" a name for this enemy. It seems more likely to be a Heartless to me, anyways.
Lots-O-HugginBearHappy.jpg
LotsoBearLover - Kingdom Key KHD.pngWelcome to sunnyside!
TALK - You've got a playdate with destiny!"
Naminé's Notebook KHII.png n I didn't mean it Literally. It was a theory.