The Joker
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Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days The Joker | |||||
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"A formidable weapon with exceptional capabilities." | |||||
Japanese | ザ・ジョーカー | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+92 | +5 | +0 | +30 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +5 | +10 | +5 | +11 | +5 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Grand Slam 2: Damage Control 3: Second Chance | |||||
Obtained | |||||
Attach Pandora's Gear ⑤ |
Kingdom Hearts 358/2 Days The Joker+ | |||||
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"An upgraded The Joker. Possesses formidable power and exceptional capabilities." | |||||
Japanese | ザ・ジョーカー+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+125 | +1 | +0 | +34 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +10 | +1 | +12 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Grand Slam 2: Damage Control 3: Second Chance | |||||
Obtained | |||||
Attach Pandora's Gear+ ⑤ |
The Joker (ザ・ジョーカー Za Jōkā ) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days; The Joker+, its upgrade, is his most powerful weapon. To wield The Joker cards, Luxord must have the Pandora Gear attached.
The Joker is one of only four of Luxord's weapons that's name is not drawn from one of twenty-two cards that make up a Tarot deck's Major Arcana. The others are Fair Game, Finest Fantasy 13, and High Roller's Secret.