World | Sector | Floor | HP | EXP | Strength | Defense | |
Destiny Islands | A | 120 | 16 | 30 | 60 | ||
Fire | Blizzard | Thunder | Aero | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
Slow | Stop | Confuse | Stun | Magnet | |||
Rewards | |||||||
Beginner Mode | |||||||
Standard Mode | |||||||
Proud Mode | |||||||
Critical Mode | |||||||
Worlds | |||||||
Colored rows |
---|
The color of the row indicates the type of enemy: Blue = Regular enemies Red = Bugged enemies Green = Green bugged enemies |
Status resistance symbols |
The symbol indicates the effectiveness of the status effect: O = Effective Δ = Partially effective X = Not effective |