Talk:Antiform

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Tips

Combine these into a tips section, possibly farming out some details to "Mechanics" where appropriate.Glorious CHAOS! 23:58, August 13, 2010 (UTC)

Pros

  • Great enhancements in speed.
  • Fast combos and high damage dealer, given sufficient time for combos.
  • Speed of attacks keep certain enemies from attacking back.
  • Is the best of any Form at automatically deflecting attacks (with the exception of Final and Limit Forms); a Berserker's whole multi-hit combo can be countered with no damage by using Anti Form's midair combo.
  • Can stay in the air for a noticeable amount of time.
  • Anti Glide is a helpful dodging ability, and it homes in on distant opponents.
  • Some of the combo finishers have remarkably good range.

Cons

  • Cannot be activated or deactivated at will.
  • When you change location, you automatically revert.
  • Completely drains the Drive Gauge.
  • Inability to heal in any way.
  • Long combos take time to deliver finishing blows.
  • Close-range attacks puts Sora in risky situations.
  • Not all attacks cause hit-stun(enemies will simply be standing and free to move as if they are not being attacked)
  • Both partners disappear while using this Drive Form.
  • Magic is disabled.
  • Defense is lowered, damage received is twice as great as normal.
  • Strength is lowered.
  • Reaction Commands can't be used.
  • Combo finishers do not finish bosses.
  • Press Square during ground combos. This will quickly move Sora around and keep the enemy from being able to retaliate many times. Plus, it keeps the combo going.
  • Anti Form is actually quite good for running and avoiding attacks, if Anti-Glide is not used. In general, Anti-Glide is a great way to dodge attacks, even Xaldin's lance slashes.
  • Using Dark Dance and Chaos Finale will allow Anti Form to move into attacks that stun enemies faster. Anti Form does not bounce off when attacking a Large Body head-on.
  • In early boss battles (such as Prison Keeper) where the boss flinches when it takes damage, Anti Form can prevent the boss from moving at all during a combo.
  • It is not a good idea to use Anti Form during later boss battles, as while it deals greater damage, it is more vulnerable to damage, and cannot heal itself in any manner.
  • While Midair Doom and Dark Finale deal Dark damage, they are also considered magical attacks and are ineffective against enemies invulnerable to magic, like the Sorcerer.
  • When Sora grabs onto a ledge in Anti Form, he will hang on by his foot instead of his hand.

If you enter Anti Form during a boss battle later in the game, try to use Anti Forms agility to avoid theit attacks for the majority of the form change. This is because a Anti Form can not use a healing move. If you enter it in a battle against a group of enemies, then use the combos repeatedly to both block the attacks and damage the enemies.

Valor Form

However, the player needs to be in a battle situation in order for the ability to work, like if the player becomes Valor Form when there are no enemies around, the player will become Valor Form instead of Anti or Final Form.

Can someone source this?Glorious CHAOS! 03:28, August 25, 2010 (UTC)