Map Card
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Map Cards are cards used when opening a rooms in Kingdom Hearts: Chain of Memories. Different map cards make different rooms.
List of Map Cards
Enemy Map Cards
- Tranquil Darkness - A room where only a few Heartless appear.
- Teeming Darkness - A room where many Heartless appear. Enemies are more likely to drop enemy cards.
- Feeble Darkness - A room where Heartless with weak cards appear.
- Almighty Darkness - A room where Heartless with strong cards appear. Enemies are more like to drop enemy cards.
- Sleeping Darkness - A room where Heartless are drowsy and easy to ambush.
- Looming Darkness - A room where Heartless attack relentlessly. Enemies are more likely to drop enemy cards.
- Premium Room - A room where victory often leads to Premium Bonuses.
- White Room - A room where only White Mushrooms appear. But what happens when you help them out?
- Black Room
Staus Map Cards
- Martial Waking - A room where attack cards are more effective.
- Sorcerous Waking - A room where magic cards are more effective.
- Alchemic Waking - A room where item cards are more effective.
- Meeting Ground - A room where a friend card appears at the beginning of all battles (if your friends are with you).
- Stagnant Space - A room where the Heartless move slowly.
- Strong Initiative - A room where striking first in the field does additional damage to Heartless.
- Lasting Daze - A room where striking first in the field stuns all Heartless that join the battle.
Bounty Map Cards
- Calm Bounty - A room containing treasure.
- Guarded Trove - A room where treasure is guarded by Heartless.
- False Bounty - A room where only one treasure chest is real. Opening the wrong chest triggers a battle.
- Key to Rewards - A room containing special treasure.
Special Map Cards
Story Map Cards
A room where untold stories unfold.
- Key of Beginnings.png
Key of Beginnings
- Key of Guidance.png
Key of Guidance
- Key to Truth.png
Key to Truth