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Tetsuya Nomura (野村 哲也, Nomura Tetsuya?, born October 8, 1970) is a Japanese video game director and character designer working for Square Enix (formerly Square), best known for his work on both the Final Fantasy and Kingdom Hearts series. He is the Director, Character Designer, Concept Design Artist and Base Story Writer for the Kindom Hearts series.
History
Tetsuya Nomura began his career at a vocational school, creating art for magazine advertisements. It was not until the 1990s that he was recruited by Squaresoft to contribute to Final Fantasy IV's battle graphics, and then to work as graphic director and minor character designer under Yoshitaka Amano for Final Fantasy VI.
Nomura got his big break in 1995, when he was employed as the lead character designer for Final Fantasy VII. In 1998, he worked on both Parasite Eve, Brave Fencer Musashi, and Final Fantasy VIII. More recently, acted as director, concept artist, character designer, and zipper purveyor for Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II.
Nomura was also responsible for directing Final Fantasy VII: Advent Children, and is currently at work designing characters for the Fabula Nova Crystallis series and Dissidia Final Fantasy. In addition, he will be directing Final Fantasy Versus XIII and It's A Wonderful World.
Nomura's Work with Squaresoft and Square-Enix
Note: Things in Bold are his Kingdom Hearts work.
Game name |
First released |
System name(s) |
Nomura's role(s)
|
Final Fantasy IV
|
1991 |
Super Nintendo Entertainment System, PlayStation, Game Boy Advance, Nintendo DS |
DebuggerTemplate:Citation needed
|
Final Fantasy V
|
1992 |
Super Famicom, PlayStation, Game Boy Advance |
Battle Graphics
|
Final Fantasy VI
|
1995 |
Super Nintendo Entertainment System, PlayStation, Game Boy Advance |
Graphic Director
|
Live A Live
|
1994 |
Super Famicom |
Tosa-ben Translation
|
Chrono Trigger
|
1995 |
Super Nintendo Entertainment System, PlayStation, Nintendo DS |
Field Graphics
|
Front Mission
|
1995 |
Super Famicom, PlayStation, WonderSwan Color, Nintendo DS |
Graphic DesignerTemplate:Citation needed
|
Super Mario RPG: Legend of the Seven Stars
|
1996 |
Super Nintendo Entertainment System, Virtual Console |
Boss Monster DesignerTemplate:Citation needed
|
DynamiTracer
|
1996 |
Super Nintendo Entertainment System |
Concept Designer
|
Final Fantasy VII
|
1997 |
PlayStation, Windows, PlayStation Network |
Character Designer, Battle Visual Director, Original Story
|
Parasite Eve
|
1998 |
PlayStation |
Character Designer
|
Ehrgeiz: God Bless the Ring
|
1998 |
Arcade, PlayStation, PlayStation Network |
Character Supervisor
|
Brave Fencer Musashi
|
1998 |
PlayStation, PlayStation Network |
Character Illustrator
|
Parasite Eve II
|
1999 |
PlayStation |
Character Illustrator
|
Final Fantasy VIII
|
1999 |
PlayStation, Microsoft Windows, PlayStation Network |
Character Designer & Battle Visual Director
|
The Bouncer
|
2000 |
PlayStation 2 |
Character Designer
|
Final Fantasy X
|
2001 |
PlayStation 2 |
Character Designer
|
Kingdom Hearts |
2002 |
PlayStation 2 |
Director, Concept Design, Character Designer & Base Story
|
Final Fantasy X-2
|
2003 |
PlayStation 2 |
Main Character Designer
|
Before Crisis: Final Fantasy VII
|
2004 |
Mobile phones |
Character Designer
|
Kingdom Hearts: Chain of Memories |
2004 |
PlayStation 2, Game Boy Advance |
Director, Character Designer, Concept Design & Base Story
|
Final Fantasy VII Advent Children
|
2004 |
|
Director
|
Musashi: Samurai Legend
|
2005 |
PlayStation 2 |
Main Character Designer
|
Last Order: Final Fantasy VII
|
2005 |
|
Supervising Director
|
Kingdom Hearts II |
2005 |
PlayStation 2 |
Director, Character Designer, Concept Design & Base Story
|
Final Fantasy V Advance
|
2006 |
Game Boy Advance |
Monster design
|
Dirge of Cerberus: Final Fantasy VII
|
2006 |
PlayStation 2 |
Character Designer
|
Dirge of Cerberus Lost Episode: Final Fantasy VII
|
2006 |
Mobile Phones |
Character Designer
|
Crisis Core: Final Fantasy VII
|
2007 |
PlayStation Portable |
Creative Producer & Character Designer
|
The World Ends With You
|
2007 |
Nintendo DS |
Creative Producer & Main Character Designer
|
Kingdom Hearts coded |
2008 |
Mobile Phones |
Director, Concept Design, Character Designer & Base Story
|
Dissidia: Final Fantasy
|
2008 |
PlayStation Portable |
Creative Producer & Character Designer
|
Kingdom Hearts 358/2 Days |
2009 |
Nintendo DS |
Director, Concept Designer, Character Designer, Base Story
|
Final Fantasy XIII
|
2010 |
PlayStation 3, Xbox 360 |
Main Character Designer
|
Kingdom Hearts Birth by Sleep |
2010 |
PlayStation Portable |
Director, Concept Designer, Character Designer & Base Story
|
Kingdom Hearts Re:coded |
2010 |
Nintendo DS |
Director, Concept Designer, Character Designer & Base Story
|
The 3rd Birthday
|
2010 |
PlayStation Portable |
Creative producer, Concept design, Character Designer
|
Kingdom Hearts Birth by Sleep Final Mix |
2011 |
PlayStation Portable |
Director, Concept Designer, Character Designer & Base Story
|
Dissidia 012: Final Fantasy
|
2011 |
PlayStation Portable |
Creative Producer & Character Designer
|
Final Fantasy Versus XIII
|
TBA |
PlayStation 3 |
Director, Concept Game Designer, Character Designer & Base Story
|
Final Fantasy Agito XIII
|
TBA |
PlayStation Portable |
Character Designer
|
Kingdom Hearts 3D |
TBA |
Nintendo 3DS |
Director, Concept Designer, Character Designer & Base Story
|
References