Template:Character/doc
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Usage
This is a generalized enemy infobox - many parameters are optional, and you will rarely use all of them.
The parameters have been grouped as per tab.
Profile Parameters | ||
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name | English name | |
katakana | Japanese name in katakana | This line should also be used for Japanese names written in Kanji. |
romaji | Japanese name in romaji | Romaji should be in modified Hepburn style. |
japname | Optional: Literal translation of Japanese name | This should only be used if the japanese name is different from the english name. |
image | The enemy's image. | Use full image syntax, but no thumbnail or caption. |
FMimage | Optional: The FM version of the enemy's image. | Use full image syntax, but no thumbnail or caption. |
game# | Games that the enemy appears in | Use one entry per game, in the form game1, game2, etc. |
type | Enemy's type | Either "Pureblood Heartless", "Emblem Heartless", "Low-ranking Nobody", "High-ranking Nobody", "Organization XIII", "Unversed", or "Somebody". |
spec | Infobox spec | Either "Heartless", "HeartlessBoss", "Nobody", "NobodyBoss", or "CharacterBoss". |
s# | Optional: Variations of the enemy | For example, the Soldier infobox would list "Commander", "Stealth Soldier", "Deserter", and "Sergeant". Use one entry per species, in the form s1, s2, etc. |
Journal Parameters | ||
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journalKH | The Kingdom Hearts of Kingdom Hearts Final Mix journal entry. | Use <br> for line breaks. Do not put links in the text. Do not use the journal entries for character bosses. |
journalSS | The Kingdom Hearts: Chain of Memories - Sora's Story journal entry | |
journalRR | The Kingdom Hearts: Chain of Memories - Reverse/Rebirth journal entry | |
journalKH2 | The Kingdom Hearts II or Kingdom Hearts II Final Mix journal entry | |
journal358 | The Kingdom Hearts 358/2 Days journal entry |
Kingdom Hearts Parameters | ||
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KHHP# | The enemy's HP. | KHHP1 for before Kairi's rescue, KHHP2 for after. If the stat varies throughout one period, use "statmin-statmax". If it doesn't appear, use "N/A". |
KHATK# | The enemy's attack stat. | |
KHDEF# | The enemy's defense stat. | |
KHMP# | The enemy's MP recovery stat. | |
KHEXP# | The enemy's experience stat. | |
KHweapon, KHfire, KHbliz, KHthun, KHdark, KHstop, KHgrav, KHko, KHother | The enemy's resistances to each element. | Use "x#" (ex. "x1.0") for the stat. "x0" if the enemy is immune, and "Absorb" if they absorb the element. |
KHreward | The enemy's drops. | Separate the different categories (HP recovery, MP recovery, Munny, items) with <br>. If the rewards are location specific, place a bolded header above each set of drops. |
KHworld | The worlds the enemy appears in. | Separate each world by commas. |