Star Shell
Gawrsh, aren't we here because of the picture?
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Kingdom Hearts 358/2 Days Star Shell | |||||
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"A weapon that boosts your Magic to give it a lot more power." | |||||
Japanese | スターシェル | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+25 | +1 | +75 | +14 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +3 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Magic Bracer 2: Thunder Finish | |||||
Obtained | |||||
Wild Gear ③ (Xigbar) |
Kingdom Hearts 358/2 Days Star Shell+ | |||||
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"An upgraded Star Shell. Boosts your Magic to give it a lot more power." | |||||
Japanese | スターシェル+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+40 | +1 | +60 | +28 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +3 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Magic Bracer 2: Fire Finish | |||||
Obtained | |||||
Wild Gear+ ③ (Xigbar) |
Star Shell is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to the Star Shell+.
Design
The guard of the Star Shell is nearly identical to that of the Sharpshooter, albeit with black diamonds with a tan edge. The guard's base has a gradient that fades from purple to orange as it goes up. The body consists of a purple ring with a tan edge on the inside, and two teeth like protrusions pointing in. Inside the ring is a purple teardrop shape with a smaller orange one inside, attached to the arrowgun's rear. At the forefront of the ring are two purple semicircles with one inset orange diamond in each. a tan shell-shaped object connects the body to the tip; an orange arrowhead with back tips pointed in and another teardrop shape cut out.
Gameplay
Xigbar's basic ground combo involves him performing a short backflip while firing two simultaneous shots, one from each Arrowgun. While airborne, he then holds his two Arrowguns together and fires two more shots, these ones larger and faster than the previous two. In his aerial combo, Xigbar fires four shots straight ahead in quick succession, backflips, fires two more shots straight ahead, and finally holds his Arrowguns together to fire two charged shots straight ahead.