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Grim Muscari
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Kingdom Hearts 358/2 Days Grim Muscari | |||||
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"A weapon that performs very well in midair. Excellent for taking on fliers." | |||||
Japanese | 失望のムスカリ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+29 | +1 | +71 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +4 | +2 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo-Jump 2: Combo Boost | |||||
Obtained | |||||
Wild Gear ③ (Marluxia) |
The Grim Muscari is a weapon that can be used by Marluxia in Kingdom Hearts 358/2 Days. It can be upgraded to Grim Muscari+.
Design
The Grim Muscari has a curved, grey handle with a small, blue section near its base and a flat, khaki-colored pommel. The blade is thin and elegantly designed. The top of its main blade is smooth, blue, and curves downward slightly, while its underside is khaki-colored and ridged. Its back blade is comprised of four blue, thin blades that curve upward slightly. The shaft of the blade is mainly blue, but sports a small, khaki-colored spike decorating its base, and a ring of the same color going around its top.
Gameplay
Grim Muscari has a ground combo that is similar to many of Marluxia's other scythes. It is a swing to the left, then right, and upward slash, and a slice down at the ground. The aerial combo consists of a swing to the left, then back to the right. Marluxia then continues the combo by tossing the scythe into the air, catching it Marluxia does a 360 slice.
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