Berserk Charge
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Berserk Charge is an ability that appears in Kingdom Hearts II and Kingdom Hearts II Final Mix. If enabled, this ability prevents Sora from using his finishing move while in MP Charge, which creates an infinite combo until MP is restored.
Mechanics
Berserk Charge uses 5 AP to equip.
When using Berserk Charge, you cannot use a finishing move which is necessary to kill bosses who have Once More equipped (including Sephiroth, Xemnas, or many Heartless bosses throughout the game). However, this can be advantageous, as it can be used to deal massive amounts of damage to the boss until a finishing move is necessary. Also, on the ground, using the Upper Slash ability counts as a finishing move, so it is still possible to finish an opponent off during MP Charge. Template:Section-stub
Learning Berserk Charge
Kingdom Hearts II
- Sora learns "Berserk Charge" at level 49 with the Dream Rod, 65 with the Dream Sword, and 85 with the Dream Shield.
- The Fatal Crest Keyblade provides Sora with the Berserk Charge ability when equipped.