Kingdom Hearts II
Kingdom Hearts II Final Mix

Game:Setzer

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Setzer

Setzer KHII.png

Japanese セッツァー
Rōmaji Settsā
Origin Final Fantasy VI
Game Kingdom Hearts II
Themes Header.png

KHII tracks
Battle theme - Sinister Sundown
Battle theme - Working Together
Location HP Strength Defense EXP
Twilight Town
Roxas Day 4 (Struggle)
105 6 2 0
Twilight Town
Episode 1 (Struggle)
320 27 15 0
Twilight Town
Episode 2 (Struggle)
475 43 25 0
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
Roxas Day 4
Champion Belt (win), Medal (lose)
World(s)
Twilight Town

Setzer is the reigning champion of the Simulated Twilight Town Struggle tournament, where he fights with Roxas. In the real Twilight Town, he was the champion until Seifer defeated him in the last tournament.

Strategy

Of all the Struggle opponents, Setzer is the easiest to defeat. Setzer's attacks are simple, although while using Roxas it is best to allow him to attack before counterattacking. He usually stands still on the arena until Roxas has hit him four or five times. Remember to pick up the orbs that are scattered around the arena after hitting him. When knocked back, Setzer will normally spin forward in the air attacking anything in sight.

When on low health and time, Setzer will power up his bat and rapidly stab the air. It is best to avoid him when he does this. Keep using hit-and-run tactics and he will fall.

When playing as Sora, use Trinity Limit to completely deplete his HP and remove most if not all his orbs. This can be done twice in a row by using the Reaction Command "Break". Simply run around and collect all of the orbs to end the battle.

Technique Element Power Guard?
Shake and Brush (振り払い
Furiharai
?, lit. "Shake Off")
Physical x1.0 O
Steps forward and swings.
Flying Stab (飛翔突き
Hishō Tsuki
?)
Physical x1.0
Rushes in the air while spinning.
Big Stab (多段突き
Tadan Tsuki
?, lit. "Multi-Stage Stab")
Physical x1.0
Hit 2+: x0.25
O
Thrusts forward four times in a row while advancing forward.
Counterattack (カウンター攻撃
Kauntā Kōgeki
?)
Physical x1.0 O
Blocks and strikes back when hit by an enemy's attack.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Video

Setzer – Kingdom Hearts II