Kingdom Hearts 358/2 Days

The Joker

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Revision as of 02:34, 6 January 2011 by LegoAlchemist (talk | contribs) (This wasn't mentioned in the description.)
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Kingdom Hearts 358/2 Days
The Joker
"A formidable weapon with exceptional capabilities."
Japanese ザ・ジョーカー
Stats
Strength Magic
Base Unit Ultima Base Unit
+92 +5 +15 +30 +5
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +5 +10 +5 +11 +5
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Grand Slam
2: Damage Control
3: Second Chance
Obtained
Pandora's Gear ⑤ (Luxord)
Kingdom Hearts 358/2 Days
The Joker+
"An upgraded The Joker.
Possesses formidable power and exceptional capabilities."
Japanese ザ・ジョーカー+
Stats
Strength Magic
Base Unit Ultima Base Unit
+125 +1 +15 +34 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +10 +1 +12 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Grand Slam
2: Damage Control
3: Second Chance
Obtained
Pandora's Gear+ ⑤ (Luxord)

The Joker (ザ・ジョーカー Za Jōkā?) is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Joker+.

Design

A card from Luxord's The Joker deck is oval shaped with a jagged border. It has four spikes resembling those on the Nobody logo, one on each corner. There is a thin, pale yellow, inner border on the card, and the background that is faded gold. There is a large, red diamond with concave sides in the middle of the card, with a large, white "X" shaped design that resembles the top half of the Nobody symbol superimposed over it.

Its name derives from a Joker playing card found in most decks of modern playing cards. The Joker is one of only four of Luxord's weapons that's name is not drawn from one of twenty-two cards that make up a Tarot deck's Major Arcana. The others are Fair Game, Finest Fantasy 13, and High Roller's Secret.

Gameplay

The Joker's normal ground combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a 360-degree spin, with his cards surrounding his legs, and ends with an upward spiral of cards. The Y combo can be activated after the first attack, and consists of Luxord performing a 360-degree spin, with his cards surrounding his legs, followed by riding a larger version of one the cards like a surfboard while performing a forward 360-degree spinning attack with larger versions of the cards held in each hand.

The aerial combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a spinning leap, surrounded in an upward spiral of cards, and ends by riding a larger version of one the cards like a surfboard while performing a forward 360-degree spinning attack with larger versions of the cards held in each hand.