Kingdom Hearts 358/2 Days

The Hermit

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Kingdom Hearts 358/2 Days
The Hermit
"A weapon that possesses very high
Strength. Effective against tough
enemies."
Japanese ザ・ハーミット
Stats
Strength Magic
Base Unit Ultima Base Unit
+37 +2 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+2 +1 +0 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Grand Slam
Obtained
Attach Fearless Gear ③
Kingdom Hearts 358/2 Days
The Hermit+
"An upgraded The Hermit.
Possesses very high Strength.
Useful against tough enemies."
Japanese ザ・ハーミット+
Stats
Strength Magic
Base Unit Ultima Base Unit
+42 +2 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+2 +1 +4 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
2: Grand Slam
Obtained
Attach Fearless Gear+ ③

The Hermit (ザ・ハーミット Za Hāmitto?) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Hermit+.

When this weapon or its "+" form is equipped, Luxord strings together multiple hits in a standard three-hit ground combo. Sending multiple cards upwards and then forwards, he can deal great amounts of damage in a rather short time. His standard aerial combo changed to two aerial slashes followed by a downward swing, Luxord's attack style when wielding The Hermit is very similar to the one he uses in Kingdom Hearts II as a boss.

Trivia

Template:LuxordWeapons