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Kingdom Hearts II
Kingdom Hearts II Final Mix

Disaster: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Disaster is an [[action ability]] exclusive to [[Master Form]]. It activates as a combo finisher against multiple enemies. It causes [[Sora]] to spin rapidly within a Magnet-like orb, pulling in enemies that are continuously damaged while revolving around him, before he bursts the orb while slashing to damage surrounding enemies and send them flying.
In ''Kingdom Hearts II'', Disaster is an [[action ability]] exclusive to [[Master Form]]. It activates as a combo finisher against multiple enemies. It causes [[Sora]] to spin rapidly within a [[Magnet]]-like orb, pulling in enemies that are continuously damaged while revolving around him, before he bursts the orb while slashing to damage surrounding enemies and send them flying.


==Learning Disaster==
==Learning Disaster==

Revision as of 16:02, 19 February 2025

Disaster
(ディザスター Dizasutā?)
Disaster KHII.gif
Unleashes a powerful finishing combo move that draws in several enemies and successively deals damage.
Attack Element Power Drive Value Deflect Finishing
Blow
Whirlwind Attack Command Neutral x0.1 0.12 X O
Blow away Attack Command Neutral x1.5 1.8 X O
AP Cost 0 MP Cost 0

Disaster is a technique that appears in Kingdom Hearts II. It allows the user to spin rapidly within an orb, drawing in enemies and continuously dealing damage before bursting the orb.

Mechanics

In Kingdom Hearts II, Disaster is an action ability exclusive to Master Form. It activates as a combo finisher against multiple enemies. It causes Sora to spin rapidly within a Magnet-like orb, pulling in enemies that are continuously damaged while revolving around him, before he bursts the orb while slashing to damage surrounding enemies and send them flying.

Learning Disaster

Kingdom Hearts II

  • Master Form has Disaster as a default ability.

See also