Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD
Kingdom Hearts III
Kingdom Hearts III Re Mind

Air Slide: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Line 4: Line 4:


==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that costs 2 {{AP}} to equip. It allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered when {{button|s}} is held down. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick, and if [[Dodge Roll]] is equipped only in ''[[Kingdom Hearts II Final Mix]]'', Quick Run can only be executed by holding {{button|s}} for the duration of the technique (allowing Sora to execute either technique solely depending on how long the button is pressed down for).
In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that costs 2 {{AP}} to equip. It allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered when {{button|s}} is held down. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick.


Also in ''[[Kingdom Hearts II Final Mix]]'' if Sora has both Quick Run and [[Dodge Roll]] equipped, executing Quick Run will cause it to "inherit" Dodge Roll's invincibility, so as to prevent Sora from unintentionally receiving damage that would have otherwise been negated with Dodge Roll should he execute the former ability instead.
In ''[[Kingdom Hearts II Final Mix]]'', if Sora has both Quick Run and [[Dodge Roll]] equipped, he can execute Quick Run by holding {{button|s}}, and Dodge Roll by tapping {{button|s}}. Additionally, executing Quick Run will cause it to "inherit" Dodge Roll's invincibility, to prevent Sora from unintentionally receiving damage that would have otherwise been negated with Dodge Roll.


<!--rename images
<!--rename images

Revision as of 14:03, 4 July 2024

When using Quick Run, Sora dashes across the battlefield while gliding over the ground.

Air Slide (エアスライド Ea Suraido?), translated as Quick Run in Kingdom Hearts II, is an ability introduced in Kingdom Hearts II.

Mechanics

In Kingdom Hearts II, Quick Run is a growth ability that costs 2 AP to equip. It allows Sora to perform an aerial dash at ground level by pressing Square. Leveling it up increases the maximum distance covered when Square is held down. If Guard is equipped, Quick Run can only be executed by also tilting the left analog stick.

In Kingdom Hearts II Final Mix, if Sora has both Quick Run and Dodge Roll equipped, he can execute Quick Run by holding Square, and Dodge Roll by tapping Square. Additionally, executing Quick Run will cause it to "inherit" Dodge Roll's invincibility, to prevent Sora from unintentionally receiving damage that would have otherwise been negated with Dodge Roll.

In Kingdom Hearts 358/2 Days, Air Slide is an ability panel that can be leveled up from Air Slide LV1 to Air Slide LV2, Air Slide LV3, Air Slide LV4, and Air Slide LV5 by linking Air Slide LV+ Ⓛ (エアアップⓁ Ea Appu Ⓛ?, lit. "Air Up Ⓛ") panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. Starting at LV3, it also provides a brief period of invincibility at the start of each slide. It is activated by pressing B while in midair.

In Kingdom Hearts Birth by Sleep, Air Slide is a movement command. The ability is activated by pressing Square while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if Barrier is equipped.

In Kingdom Hearts Re:coded, Air Slide is a Bonus Booster ability that can be leveled up from Air Slide Lv.1 to Air Slide Lv.2 and Air Slide Lv.3. It is activated by pressing B while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with Glides.

In Kingdom Hearts 3D: Dream Drop Distance, Air Slide is a movement command. The ability is activated by pressing Y (Square in Kingdom Hearts Dream Drop Distance HD) while in midair, but it must be used with a directional tap if Dark Barrier is equipped. It can be used to initiate Flowmotion. This iteration of Air Slide has more recovery and halts more amounts of momentum than its Birth by Sleep iteration.

In Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, Air Slide is a default ability that is activated by pressing Square with a directional tap.

In Kingdom Hearts III, Air Slide is a mobile ability that costs 1 AP to equip. The ability is activated by pressing Square/X in midair with a directional tap, and stacking multiple copies of the ability increases the distance covered.

Learning Air Slide

Kingdom Hearts II

  • Wisdom Form has Quick Run LV1 as a default ability.
  • Sora learns Quick Run LV1 after leveling Wisdom Form to level 3.
  • Wisdom Form learns Quick Run LV2 at level 3.
  • Sora learns Quick Run LV2 after leveling Wisdom Form to level 5.
  • Wisdom Form learns Quick Run LV3 at level 5.
  • Sora learns Quick Run LV3 after leveling Wisdom Form to level 7.
  • Wisdom Form learns Quick Run MAX at level 7.

Kingdom Hearts 358/2 Days

Panels which link to Air Slide

  • Air Rush KHD.png Air Rush Ⓛ: Allows Roxas to knock enemies aside when he performs an Air Slide.

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

  • Sora and Riku have Air Slide as an initial command.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

  • Aqua learns Air Slide after activating the gear in-between buildings in Castle Town.

Kingdom Hearts III

  • Sora has Air Slide as a default ability.
  • Sora learns Air Slide after defeating the Heartless at the Valley of Ice.[1]
  • Sora learns Air Slide after defeating the Raging Vulture.[1]
  • Blitz Form has three copies of Air Slides as form abilities.
  • Riku has Air Slide as a default ability.
  • Aqua has Air Slide as a default ability.

Kingdom Hearts III Re Mind

  • Kairi has Air Slide as a default ability.

Recipes

Kingdom Hearts 358/2 Days

The Air Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

Melded Commands

Kingdom Hearts Birth by Sleep

Air Slide is used to meld the following commands:

Other appearances

Kingdom Hearts Re:Chain of Memories

Riku's High-Speed Step in Dark Mode resembles Quick Run.

See also

Notes and references

  1. ^ a b Learned by default on Critical Mode.