Situation Command: Difference between revisions

No change in size ,  10 months ago
m
m (Formatting)
Line 70: Line 70:
The party member's cooperation value will not increase if they are grabbed by an enemy, incapacitated, or afflicted with the the freeze, stun, burn, cloud, or sneeze [[status effect]]s. Additionally, the cooperation value will not increase if Sora is riding a [[Gigas]] or the party member's Team Attack Situation Command is already available.
The party member's cooperation value will not increase if they are grabbed by an enemy, incapacitated, or afflicted with the the freeze, stun, burn, cloud, or sneeze [[status effect]]s. Additionally, the cooperation value will not increase if Sora is riding a [[Gigas]] or the party member's Team Attack Situation Command is already available.


Once a party member's cooperation value reaches the threshold determined at the start of the battle, their Team Attack Situation Command will be displayed, and all party member's cooperation values will return to 0. If multiple party members reach the threshold simultaneously, a random Team Attack is chosen. The threshold for activating another Team Attack Situation Command will be redetermined using the same rules as the start of the encounter.
Once a party member's cooperation value reaches the threshold determined at the start of the battle, their Team Attack Situation Command will be displayed, and all party members' cooperation values will return to 0. If multiple party members reach the threshold simultaneously, a random Team Attack is chosen. The threshold for activating another Team Attack Situation Command will be redetermined using the same rules as the start of the encounter.


If a party member's Team Attack Situation Command has already appeared in a battle, there is a 20% chance that their cooperation value will reset to 0 instead of activating the Team Attack Situation Command when they reach the cooperation value threshold. This increases to a 40% chance if their Team Attack Situation Command has appeared twice during the battle and a 60% chance if it has appeared three or more times. Even if the player does not activate the Team Attack, the appearance of the Situation Command is still counted.
If a party member's Team Attack Situation Command has already appeared in a battle, there is a 20% chance that their cooperation value will reset to 0 instead of activating the Team Attack Situation Command when they reach the cooperation value threshold. This increases to a 40% chance if their Team Attack Situation Command has appeared twice during the battle and a 60% chance if it has appeared three or more times. Even if the player does not activate the Team Attack, the appearance of the Situation Command is still counted.
12,333

edits