Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Agile Bump: Difference between revisions

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(Created page with "{{game|DDD|DHD}} {{images}} {{InfoAbility |kana=移動爆発投げ |romaji=Idō Bakuhatsu Nage |jpname=Moving Explosive Throw |dddname=Agile Bump |dddel1={{AT|att}} Fire |dddpow1=0<ref>If the ball is blue.</ref> / 1.0<ref>If the ball is yellow or red.</ref> |dddstat1=—<ref name="status1">If the ball is blue or yellow.</ref><br>Burn (100%/3s)<ref name="status2">If the ball is red.</ref> |dddfrimg=Attack 6 |dddfrdmg=x3.00 |dddfrstat=—<ref name="status1" /><br>Burn (100...")
 
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts 3D: Dream Drop Distance'', Ball Bump is an {{c|attack command|KH3D}} that deals {{c|Fire|element}} damage. The probability of a yellow or red ball appearing increases at Level 12 and Level 28.
In ''Kingdom Hearts 3D: Dream Drop Distance'', Agile Bump is an {{c|attack command|KH3D}} that deals {{c|Fire|element}} damage. The probability of a yellow or red ball appearing increases at Level 12 and Level 28.
{{DEC|o}}
{{DEC|o}}
{{DEC|n=Juggle Pup|d1=*|d3=*|d1f=35%|d2f=20%|d3f=20%|d4f=10%}}
{{DEC|n=Juggle Pup|d1=*|d3=*|d1f=35%|d2f=20%|d3f=20%|d4f=10%}}

Latest revision as of 03:21, 7 March 2024

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Agile Bump
(移動爆発投げ Idō Bakuhatsu Nage?, lit. "Moving Explosive Throw")
Attack Element Power Reaction
Value
Status Guard?
Agile Bump Attack Command Fire 0[1] / 1.0[2] [3]
Burn (100%/3s)[4]
Flick Rush Card Damage Multiplier Status
Attack 6 (Flick Rush card) KH3D.png x3.00 [3]
Burn (100%/3s)[4]

Agile Bump is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to bump a potentially explosive ball at enemies.

Mechanics[edit]

In Kingdom Hearts 3D: Dream Drop Distance, Agile Bump is an attack command that deals Fire damage. The probability of a yellow or red ball appearing increases at Level 12 and Level 28.

Dream Eater Battle Flick Rush
I II III IV I II III IV
Juggle Pup 35% 20% 20% 10%

Learning Agile Bump[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Notes and references[edit]

  1. ^ If the ball is blue.
  2. ^ If the ball is yellow or red.
  3. ^ a b If the ball is blue or yellow.
  4. ^ a b If the ball is red.