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Flare Force: Difference between revisions

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'''Flare Force''' is a [[limit]] in ''[[Kingdom Hearts II]],'' and a [[Team Attack]] in ''[[Kingdom Hearts III]]''. It allows [[Sora]] and [[Donald]] to team up and unleash Donald's Duck Flare spell.
'''Flare Force''' is a recurring technique introduced in ''[[Kingdom Hearts II]]''. It allows [[Sora]] and [[Donald]] to team up and unleash Donald's Duck Flare spell.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Flare Force is an [[action ability]] exclusive to Donald. It costs 3 {{AP}} to equip and all of Sora's [[MP]] to use. The first attack of the Limit is {{nihongo|'''Duck Flare'''|ドナフレア|Dona Furea|lit. "Dona-Flare"}}, where Donald casts a barrage of orange and blue colored rockets in front of Sora. Then, the Reaction Command slot is occupied by the {{nihongo|'''Rocket Flare'''|ロクフレア|Roku Furea}} attack, in which Donald calls forth a series of rockets that seek out targets, can be used up to five times. After four uses of Rocket Flare<ref>Three uses of Rocket Flare in the original Japanese release of ''Kingdom Hearts II Final Mix''</ref>, it is replaced by the finishing move, {{nihongo|'''Megaduck Flare'''|メガドナフレア|Megadona Furea|lit. "Megadona-Flare"}}, will then become available, in which Donald calls forth a barrage of rockets to attack one target and the enemies surrounding it. From the start, the finishing move is available in the "Limit" slot of the [[Command Menu]], but its activation ends the limit prematurely. While the Limit attack is active, Donald is carried by Sora, who can attack and move around freely.
In ''Kingdom Hearts II'', Flare Force is an [[action ability]] exclusive to Donald. It costs 3 {{AP}} to equip and all of Sora's [[MP]] to use. The first attack of the [[Limit]] is {{nihongo|'''Duck Flare'''|ドナフレア|Dona Furea|lit. "Dona-Flare"}}, where Donald casts a barrage of orange and blue colored rockets in front of Sora. Then, the Reaction Command slot is occupied by the {{nihongo|'''Rocket Flare'''|ロクフレア|Roku Furea}} attack, in which Donald calls forth a series of rockets that seek out targets, can be used up to five times. After four uses of Rocket Flare<ref>Three uses of Rocket Flare in the original Japanese release of ''Kingdom Hearts II Final Mix''</ref>, it is replaced by the finishing move, {{nihongo|'''Megaduck Flare'''|メガドナフレア|Megadona Furea|lit. "Megadona-Flare"}}, will then become available, in which Donald calls forth a barrage of rockets to attack one target and the enemies surrounding it. From the start, the finishing move is available in the "Limit" slot of the [[Command Menu]], but its activation ends the limit prematurely. While the Limit attack is active, Donald is carried by Sora, who can attack and move around freely.


In ''Kingdom Hearts III'', Flare Force is a [[Situation Command]] used by Donald and Sora. Donald and Sora summon a series of sixteen rockets that seek out random targets and launch them skyward, similar to Megaduck Flare in ''Kingdom Hearts II''. The projectiles damage enemies twice, once on impact and once from the explosion. The attack deals more damage when used against nearby targets. Donald and Sora are invincible while using Flare Force.
In ''Kingdom Hearts III'', Flare Force is a [[Team Attack]] [[Situation Command]] used by Donald and Sora. Donald and Sora summon a series of sixteen rockets that seek out random targets and launch them skyward, similar to Megaduck Flare in ''Kingdom Hearts II''. The projectiles damage enemies twice, once on impact and once from the explosion. The attack deals more damage when used against nearby targets. Donald and Sora are invincible while using Flare Force.


==Learning Flare Force==
==Learning Flare Force==

Revision as of 19:00, 19 February 2024

This article is about the Duck Flare attack.
You may be looking for the Donald Flare ability.

Flare Force
(フレアフォース Furea Fōsu?)
Demonstration of Flare Force
A Limit Command that unleashes Donald's powerful Duck Flare spell. Consumes all of Sora's MP.
Attack Element Power Drive Value Deflect Finishing
Blow
Duck Flare Magic Command Neutral x0.01 O
Rocket Flare Magic Command Neutral x0.01 O
Megaduck Flare Magic Command Neutral x0.01 O
AP Cost 3 MP Cost All remaining Limit Gauge 10[1]
Flare Force
(フレアフォース Furea Fōsu?)
Flare Force KHIII.gif
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Flare Force Magic Command Neutral (rapid-fire) 0.8 x 32 hits [2] O
0 0 0

Flare Force is a recurring technique introduced in Kingdom Hearts II. It allows Sora and Donald to team up and unleash Donald's Duck Flare spell.

Mechanics

In Kingdom Hearts II, Flare Force is an action ability exclusive to Donald. It costs 3 AP to equip and all of Sora's MP to use. The first attack of the Limit is Duck Flare (ドナフレア Dona Furea?, lit. "Dona-Flare"), where Donald casts a barrage of orange and blue colored rockets in front of Sora. Then, the Reaction Command slot is occupied by the Rocket Flare (ロクフレア Roku Furea?) attack, in which Donald calls forth a series of rockets that seek out targets, can be used up to five times. After four uses of Rocket Flare[3], it is replaced by the finishing move, Megaduck Flare (メガドナフレア Megadona Furea?, lit. "Megadona-Flare"), will then become available, in which Donald calls forth a barrage of rockets to attack one target and the enemies surrounding it. From the start, the finishing move is available in the "Limit" slot of the Command Menu, but its activation ends the limit prematurely. While the Limit attack is active, Donald is carried by Sora, who can attack and move around freely.

In Kingdom Hearts III, Flare Force is a Team Attack Situation Command used by Donald and Sora. Donald and Sora summon a series of sixteen rockets that seek out random targets and launch them skyward, similar to Megaduck Flare in Kingdom Hearts II. The projectiles damage enemies twice, once on impact and once from the explosion. The attack deals more damage when used against nearby targets. Donald and Sora are invincible while using Flare Force.

Learning Flare Force

Kingdom Hearts II

Kingdom Hearts III

  • Flare Force can be invoked as a Situation Command by Donald.

Notes and references

  1. ^ 5 in the original Japanese release of Kingdom Hearts II Final Mix
  2. ^ Target's height is 10-20 meters: x0.6 x 32 hits
    Target's height is 20+ meters: x0.4 x 32 hits
  3. ^ Three uses of Rocket Flare in the original Japanese release of Kingdom Hearts II Final Mix

See also