Blue Rhapsody: Difference between revisions
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|DRpass3=HP +1 | |DRpass3=HP +1 | ||
|DRpass4=Magic +1 | |DRpass4=Magic +1 | ||
|MOMattack=Weak | |||
|MOMair1=Standard | |||
|MOMair2=Ranged Attack | |||
|MOMstage={{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Fight and Away}}, {{ns|Game|Vector to the Heavens}}, {{ns|Game|Another Side|Another Side ‑ Battle Ver. ‑}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Medley of Conflict}} | |||
}} | }} | ||
The '''Blue Rhapsody''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | The '''Blue Rhapsody''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. |
Revision as of 03:21, 3 February 2024
Blue Rhapsody | ||
---|---|---|
Japanese | ブルーラプソディ | |
Rōmaji | Burū Rapusodi
| |
Type | Emblem Heartless | |
Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts coded Kingdom Hearts χ Kingdom Hearts Dark Road | |
Blue Rhapsody
|
---|
Kingdom Hearts |
Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. |
Kingdom Hearts Chain of Memories |
A magic-wielding Heartless that drifts through the air. The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage. |
Kingdom Hearts Re:coded |
Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP. |
Kingdom Hearts Union χ |
This Heartless works in harmony with its allies by healing them, though it does not have much HP itself. |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 60 | 35 | 27 | 43 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x1 (2) MP prize x5 Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%) | |||||||
World(s) | |||||||
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 60 | 35 | 27 | 43 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Phil Cup |
• Seed 4 (Hard-Hitters): 3 Blue Rhapsody
| ||||||
Hades Cup |
• Seed 38 (Blue Legion): 7 Blue Rhapsody
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 90 | 31 | 20 | 48 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x1 (2) MP prize x5 Ether (4%), Frost Shard (12%), Blizzara Ring (1%) | |||||||
World(s) | |||||||
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 90 | 31 | 20 | 48 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Phil Cup |
• Seed 4 (Hard-Hitters): 3 Blue Rhapsody
| ||||||
Hades Cup |
• Seed 38 (Blue Legion): 7 Blue Rhapsody
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 60 | 35 | 27 | 43 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x1 (2) MP prize x5 Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%) | |||||||
World(s) | |||||||
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 11 | 10 | 9 | 1 | ||
After rescue | 60 | 35 | 27 | 43 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | Absorb | x0.5 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Phil Cup |
• Seed 4 (Hard-Hitters): 3 Blue Rhapsody
| ||||||
Hades Cup |
• Seed 38 (Blue Legion): 7 Blue Rhapsody
|
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
1F | B12F | 35 | 3 | 3 | |||
2F | B11F | 38 | 4 | 7 | |||
3F | B10F | 41 | 5 | 12 | |||
4F | B9F | 45 | 6 | 16 | |||
5F | B8F | 48 | 7 | 21 | |||
6F | B7F | 52 | 8 | 25 | |||
7F | B6F | 55 | 10 | 30 | |||
8F | B5F | 58 | 11 | 32 | |||
9F | B4F | 62 | 12 | 36 | |||
12F | B1F | 111 | 12 | 80 | |||
13F | 118 | 13 | 91 | ||||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | Stun | Absorb | x0.5 | x1.0 | |||
Stun | Percentage | Stop | |||||
O | O | O | |||||
Warp | Bind | Confuse | Terror | ||||
O | O | O | O | ||||
World(s) | |||||||
Traverse Town, Olympus Coliseum, Castle Oblivion | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Blizzard Boost | 1 reload | 20 CP | |||||
Description | |||||||
Increase the strength of Blizzard abilities. | |||||||
Drop Rate | Sell | ||||||
Regular | Map Card Boost | ||||||
3% | 7.5% | 8 Moogle Points | |||||
Floor | HP | AP | EXP | ||||||
---|---|---|---|---|---|---|---|---|---|
Sora | Riku | Regular | Beginner
| ||||||
1F | B12F | 30 | 23 | 3 | 3 | ||||
2F | B11F | 33 | 25 | 4 | 7 | ||||
3F | B10F | 36 | 27 | 5 | 12 | ||||
4F | B9F | 40 | 30 | 6 | 16 | ||||
5F | B8F | 43 | 32 | 7 | 21 | ||||
6F | B7F | 47 | 35 | 8 | 25 | ||||
7F | B6F | 50 | 38 | 10 | 30 | ||||
8F | B5F | 53 | 40 | 11 | 32 | ||||
9F | B4F | 57 | 43 | 12 | 36 | ||||
12F | B1F | 104 | 78 | 13 | 80 | ||||
13F | 111 | 83 | 14 | 91 | |||||
Physical | Fire | Ice | Lightning | Neutral | |||||
x1.0 | Stun | Absorb | x0.5 | x1.0 | |||||
Stun | Percentage | Stop | Warp | ||||||
O | O | O | O | ||||||
Bind | Confuse | Terror | Magnet | Freeze | |||||
O | O | O | O | X | |||||
Duel Stats | No. of Cards | Time | |||||||
3 cards | 4 s | ||||||||
World(s) | |||||||||
Traverse Town, Olympus Coliseum, Castle Oblivion | |||||||||
Enemy Card | |||||||||
Ability | Duration | Cost | |||||||
Blizzard Boost | 1 reload | 20 CP | |||||||
Description | |||||||||
Increase the strength of Blizzard abilities. | |||||||||
Drop Rate | Sell | ||||||||
Regular | Map Card Boost | ||||||||
3% | 7.5% | 12 Moogle Points | |||||||
World | HP | EXP | Strength | Defense | |
Wonderland | 28 | 31 | 45 | 14 | |
Wonderland (Questploration) |
35 | 60 | 56 | 17 | |
Agrabah | 44 | 134 | 71 | 22 | |
Fire | Blizzard | Thunder | Aero | ||
x1.40 | x0.00 | x1.00 | x1.00 | ||
Ignite | Freeze | Jolt | Air-Toss | ||
O | X | O | O | ||
Slow | Stop | Confuse | Stun | Magnet | |
O | O | O | O | O | |
Rewards | |||||
HP prize x1-4, Munny x12 | |||||
Beginner Mode | Blizzard (1.00%) | ||||
Standard Mode | Aerial Sweep (1.00%) | ||||
Proud Mode | Ice Dash (1.00%) | ||||
Critical Mode | Blizzara (0.05%) | ||||
Worlds | |||||
Wonderland, Agrabah |
World | HP | EXP | Strength | Defense |
Wonderland | 22 | 12 | 45 | 5 |
Hollow Bastion II | 46 | 139 | 93 | 11 |
Fire | Blizzard | Thunder | Aero | |
x1.40 | x0.00 | x1.00 | x1.00 | |
Reward | ||||
HP prize x1-2, Munny x12 |
Layer | HP | EXP | Strength | Defense |
Layers 2-4 | 20 | 37 | 52 | 16 |
Layers 6-10 | 22 | 52 | 58 | 18 |
Layers 11-13 | 23 | 59 | 61 | 19 |
Layers 16-17 | 27 | 101 | 71 | 22 |
Layers 21-22 | 28 | 115 | 74 | 23 |
Layer 24 | 28 | 115 | 74 | 23 |
Layer 27 | 30 | 139 | 78 | 24 |
Fire | Blizzard | Thunder | Aero | |
x1.40 | x0.00 | x1.00 | x1.00 | |
Rewards | ||||
HP prize x1-3 |
Episode | LV | BP | |||
Episode 1 | 3 | 4 | |||
Episode 2 | 13 | 28 | |||
33 | 112 | ||||
Episode 3 | 27 | 75 | |||
33 | 112 | ||||
37 | 129 | ||||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Resist | |||
Lightning | Wind | Light | Darkness | ||
Normal | Weak | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Magic | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Magic Resist +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Magic +1 |
World | Rank | LV | BP | |||
Agrabah | ★ | 3 | 4 | |||
★★ | 13 | 28 | ||||
★★★ | 27[3] | 75[4] | ||||
★★★★ | 37 | 129 | ||||
Wonderland | ★ | 3 | 4 | |||
★★ | 13 | 28 | ||||
★★★ | 27[3] | 75[4] | ||||
★★★★ | 37 | 129 | ||||
Physical | Magic | |||||
Weak | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Normal | Resist | ||||
Lightning | Wind | Light | Darkness | |||
Normal | Weak | Normal | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Normal | Normal | Normal | Normal | |||
Attack | Magic | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | Magic Resist +1 | |||||
Defeat 100 | HP +1 | |||||
Defeat 1000 | Magic +1 |
Event | LV | BP | |||
World Battle: Wonderland Shiva |
13 | 28 | |||
World Battle: Wonderland SP Shiva |
33 | 112 | |||
World Battle: Wonderland Winter Fest |
33 | 112 | |||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Resist | |||
Lightning | Wind | Light | Darkness | ||
Normal | Weak | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Magic | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Magic Resist +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Magic +1 |
Floor | Time Period | LV | BP | ||
1-9 | 1, 2, 3, 4, 5 | 3 | 4 | ||
11-19 | 1, 2, 3, 4, 5 | 13 | 28 | ||
21-29 | 1, 2, 3, 4, 5 | 27 | 75 | ||
31-49 | 1, 2, 3, 4, 5 | 37 | 129 | ||
1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Resist | |||
Lightning | Wind | Light | Darkness | ||
Normal | Weak | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Magic | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Magic Resist +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Magic +1 |
Attack | Weak |
Type | |
Aerial | Standard Ranged Attack |
Music Stages | |
Welcome to Wonderland, To Our Surprise, A Very Small Wish, Monstrous Monstro, Hollow Bastion, Scherzo Di Notte (KH), Squirming Evil, Another Side, Castle Oblivion, Forgotten Challenge, The Force in You, Lord of the Castle, Sanctuary ~opening version~, Fight and Away, Vector to the Heavens, Another Side ‑ Battle Ver. ‑, Wave of Darkness I, Medley of Conflict |
The Blue Rhapsody is an Emblem Heartless introduced in Kingdom Hearts.
Design
A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. Its overall appearance resembles that of the Black Mage from the Final Fantasy series, of whom Vivi is based on.
Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's Fantasia 2000.
Strategy
Kingdom Hearts
Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize Blizzard magic, and in compensation they are weak to Fire magic and give two (eight after rescue) Tech Points for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member.
If timed correctly, Sora can earn Tech Points for blocking attacks.[5][6][7][8]
Kingdom Hearts Chain of Memories
- Deck
Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Blue Rhapsody [KH CoM] |
X | O | O | X | O | X | X | X | X | X | |
Blue Rhapsody [KH Re:CoM] |
X | O | O | X | O | X | X | X | X | X |
- Attacks
Technique | Element | Status | Power | Cards | |
---|---|---|---|---|---|
Blizzard (ブリザド Burizado ) |
Ice | — | x1.5[KH CoM] x2.4[KH Re:CoM] |
||
Cold air is shot forward in a parabolic arc. It forms a crystal when hitting an opponent or the ground. | |||||
Blizzara (ブリザラ Burizara ) |
Ice | — | x2.0[KH CoM] x2.8[KH Re:CoM] |
||
The Blue Rhapsody shoots cold air forward in a parabolic arc while spinning its hat. The crystal that appears upon hitting an opponent or the ground is larger than that of Blizzard. |
Kingdom Hearts Re:coded
Technique | Element | Status | Power | Block? | ||
---|---|---|---|---|---|---|
Blizzard (ブリザド Burizado ) |
Blizzard | Freeze (medium) | 1.00 (normal)[9] 1.16 (bugged) |
△ | ||
Gathers cold air overhead, then shoots a slow-moving, homing ice bullet. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
- Coliseum
Technique | Target | Element | Power | Hit Rate | Critical Rate | Guard Timing |
---|---|---|---|---|---|---|
Blizzard (ブリザド Burizado ) |
Far (Single) | Blizzard | 0.8 | 90% | 0% | Late |
Shoots an icicle that stops once in the air. |
Notes and references
- ^ x0.8 after rescue.
- ^ x0.6 after rescue.
- ^ a b 33 prior to August 12, 2020.
- ^ a b 112 prior to August 12, 2020.
- ^ Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both Kingdom Hearts and Kingdom Hearts Final Mix.
- ^ Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in Kingdom Hearts Final Mix.
- ^ After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in Kingdom Hearts.
- ^ After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in Kingdom Hearts.
- ^ 0.88 during the 3D Shooting segment.
- Emblem Heartless
- Original characters
- Kingdom Hearts characters
- Kingdom Hearts Chain of Memories characters
- Kingdom Hearts coded characters
- Kingdom Hearts χ characters
- Kingdom Hearts Dark Road characters
- Kingdom Hearts enemies
- Phil Cup
- Hades Cup
- Kingdom Hearts Chain of Memories enemies
- Kingdom Hearts coded enemies
- Kingdom Hearts Dark Road enemies
- Kingdom Hearts Melody of Memory enemies