Mushroom XIII: Difference between revisions

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(→‎No. 8: Ninten strategy.)
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One way to defeat the challenge is to equip Berserk Charge and remove all [[MP Haste]]-type abilities, use Cure to empty the MP Gauge, then repeatedly hit the Heartless with Horizontal Slash or Master Form attacks<!--is there an ability for the basic slash?-->. If MP refills before the desired hit count has been reached, use Trinity Limit to deal the final few hits. The [[Fenrir]] Keyblade is the best for this fight, as it has the longest reach of any Keyblade in the game.
One way to defeat the challenge is to equip Berserk Charge and remove all [[MP Haste]]-type abilities, use Cure to empty the MP Gauge, then repeatedly hit the Heartless with Horizontal Slash or Master Form attacks<!--is there an ability for the basic slash?-->. If MP refills before the desired hit count has been reached, use Trinity Limit to deal the final few hits. The [[Fenrir]] Keyblade is the best for this fight, as it has the longest reach of any Keyblade in the game.


An alternate way of doing this is to enter Wisdom Form, and to use the Shoot command repeatedly until its finisher is reached, then use the Thundaga finisher once or twice to complete each combo. At least two finishers per combo is required for this so equip [[Finishing Plus]] and Rumbling Rose if acquired. Equipping [[Magic Lock-On]] makes this easier due to it automatically locking on to the Mushroom and increasing Thundaga's range.
An alternate way of doing this is to enter Wisdom Form, and to use the Shoot command repeatedly until its finisher is reached, then use the Thundaga finisher once or twice to complete each combo. At least two finishers per combo are required for this so equip [[Finishing Plus]] and Rumbling Rose if acquired. Equipping [[Magic Lock-On]] makes this easier due to it automatically locking on to the Mushroom and increasing Thundaga's range.


It is similar to the Overtake/Clear Light Reaction Command in [[Axel]]'s boss fight on the 6th Day of the Prologue. Its small size could be a reference to Axel's waning loyalty to the group. It must also be pulled out of the ground to attack it, similar to the Assassin Nobodies.
It is similar to the Overtake/Clear Light Reaction Command in [[Axel]]'s boss fight on the 6th Day of the Prologue. Its small size could be a reference to Axel's waning loyalty to the group. It must also be pulled out of the ground to attack it, similar to the Assassin Nobodies.
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