Final Arcana: Difference between revisions
Pureautism (talk | contribs) No edit summary |
No edit summary |
||
Line 22: | Line 22: | ||
|kh2fin2=O | |kh2fin2=O | ||
}} | }} | ||
'''Final Arcana''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to | '''Final Arcana''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to combine their [[Keyblade]]s end-to-end and throw them against a single target, then separate their Keyblades and create bursts of energy. | ||
==Mechanics== | ==Mechanics== |
Latest revision as of 19:23, 12 June 2023
You may be looking for Genie's "Final Arcana" limit. |
Gawrsh, aren't we here because of the picture?
| |
---|---|
This article needs some images!
Please upload a picture of a more accurate GIF. |
Final Arcana is a technique that appears in Kingdom Hearts II. It allows the user to combine their Keyblades end-to-end and throw them against a single target, then separate their Keyblades and create bursts of energy.
Mechanics[edit]
In Kingdom Hearts II, Final Arcana is an action ability exclusive to Final Form. It activates as a combo finisher against a single enemy. It causes Sora combine his Keyblades end-to-end before throwing them forward into an enemy as they rapidly spin. He then telekinetically pulls them apart and has them clash with each other three times, creating bursts of energy to further damage the target. If Finishing Plus is equipped, Sora may cancel the second half of the move with the next finisher.
Learning Final Arcana[edit]
Kingdom Hearts II[edit]
- Final Form has Final Arcana as a default ability.