Rising Rush: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
NinjaSheik (talk | contribs) mNo edit summary |
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2") |
||
Line 1: | Line 1: | ||
{{game|RCO}} | {{game|RCO}} | ||
[[File:Rising Rush KHREC.gif|thumb|300px | [[File:Rising Rush KHREC.gif|thumb|300px]] | ||
{{nihongo|'''Rising Rush'''|ラッシュアッパー|Rasshu Appā|lit. "Rush Upper"}} is a technique in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air. | {{nihongo|'''Rising Rush'''|ラッシュアッパー|Rasshu Appā|lit. "Rush Upper"}} is a technique in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air. | ||
Revision as of 15:34, 12 April 2023
Rising Rush (ラッシュアッパー Rasshu Appā , lit. "Rush Upper") is a technique in Kingdom Hearts Re:coded. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.
Mechanics
In Kingdom Hearts Re:coded, Rising Rush is an attack command that has a memory consumption of 15% and a reload time of 15 seconds.
Learning Rising Rush
Kingdom Hearts Re:coded
- Data-Sora can obtain Rising Rush as the ★ reward for defeating the Trickmaster on Critical mode.
- Data-Sora can create Rising Rush through Command Conversion.
- Data-Sora can purchase Rising Rush from the Shop for 10000 munny once the player has cleared Olympus Coliseum.
- Data-Sora can purchase Rising Rush from Hollow Bastion II: Sector C for 500 SP.
Recipe
Kingdom Hearts Re:coded
Rising Rush is an Attack Command that can be converted through six different recipes.
- Air Spiral + Wind Dive
- Ice Storm + Wind Dive
- Spark Storm + Wind Dive
- Magnega + Curaga
- Stop + Air Spiral
- Stop + Aero