Final Strike: Difference between revisions
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{{Game|KH2|FM2}} | {{Game|KH2|FM2}} | ||
{{InfoAbility | |||
{{ | |kana=ファイナルオーバー | ||
|romaji=Fainaru Ōbā | |||
|jpname=Final Over | |||
|kh2name=Final Strike | |||
|kh2image=Final Strike KHII.gif | |||
|kh2desc=While spinning in midair, deals a powerful finishing combo move to a single target. | |||
|kh2atk1=Spin | |||
|kh2atk2=Light | |||
|kh2atk3=Somersault | |||
|kh2atk4=Swoop | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x0.2 | |||
|kh2drv1=0.24 | |||
|kh2def1=X | |||
|kh2fin1=O | |||
|kh2el2={{AT|att}} Physical | |||
|kh2pow2=x0.25 | |||
|kh2drv2=0.3 | |||
|kh2def2=X | |||
|kh2fin2=O | |||
|kh2el3={{AT|att}} Physical | |||
|kh2pow3=x0.5 | |||
|kh2drv3=0.6 | |||
|kh2def3=X | |||
|kh2fin3=O | |||
|kh2el4={{AT|att}} Physical | |||
|kh2pow4=x1.0 | |||
|kh2drv4=1.2 | |||
|kh2def4=X | |||
|kh2fin4=O | |||
}} | |||
'''Final Strike''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to unleash a powerful finishing combo move on a single target while in midair. | |||
==Mechanics== | ==Mechanics== |
Revision as of 19:45, 30 March 2023
Final Strike is a technique that appears in Kingdom Hearts II. It allows the user to unleash a powerful finishing combo move on a single target while in midair.
Mechanics
In Kingdom Hearts II, Final Strike is an action ability exclusive to Final Form. It activates as an aerial combo finisher against a single target. Sora spins his Keyblades end-to-end in front of him while moving forward. He then slowly rotates as his Keyblades begin rapidly oscillating up and down beside him, dealing rapid damage. Finally, Sora performs two backflips while rising higher into the air, his Keyblades attached to his feet, before diving straight down with the Keyblades also pointed downward. If Finishing Plus is equipped, Sora may cancel the final portion of the attack with the next finisher.
Learning Final Strike
Kingdom Hearts II
- Final Form has Final Strike as a default ability.