Teleport Spike: Difference between revisions
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===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
*Aqua learns Teleport Spike after defeating 800 enemies while [[Magic Pulse 4]] is the equipped Finish command. | *Aqua learns Teleport Spike after defeating 800 enemies while [[Magic Pulse 4]] is the equipped Finish command. | ||
==See also== | |||
*[[Magic Volley]] | |||
[[de:Schmetterport]] | [[de:Schmetterport]] | ||
[[Category:Kingdom Hearts Birth by Sleep Finish commands]] | [[Category:Kingdom Hearts Birth by Sleep Finish commands]] |
Revision as of 05:48, 7 March 2023
Teleport Spike is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to launch orbs into enemies.
Mechanics
Teleport Spike is a Level 6 Finish command exclusive to Aqua. When using Teleport Spike, Aqua spawns eight spheres of energy. Tapping when prompted allows her to launch one of the orbs at enemies. Pressing at the wrong time ends the technique early. Aqua is invincible while executing this finisher.
Learning Teleport Spike
Kingdom Hearts Birth by Sleep
- Aqua learns Teleport Spike after defeating 800 enemies while Magic Pulse 4 is the equipped Finish command.