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Dark Aura: Difference between revisions

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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|DDD|DHD|KHX|UCX|3RM}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|DDD|DHD|KHX|UCX|3RM}}
{{cleanup|Please add captions to images to describe their contents, or move them to a Gallery: page if the visuals are too similar to each other}}
{{Q|Just try to keep up!|Riku using Dark Aura.}}
{{Q|Just try to keep up!|Riku using Dark Aura.}}
[[File:Dark Aura KH3D.gif|thumb|right|300px|In most incarnations, Dark Aura allows Riku to rush enemies in all directions.]]
{{InfoAbility
{{nihongo|'''Dark Aura'''|ダークオーラ|Dāku Ōra}}, also translated as "'''Dark Rush'''" in ''[[Kingdom Hearts χ]]'', is technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a signature move of [[Riku]], and it appears repeatedly throughout the ''{{c|Kingdom Hearts|series}}'' series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals {{c|dark|element}} damage.
|kana=ダークオーラ
|romaji=Dāku Ōra
|comname=Dark Aura
|comdesc=Rush enemies repeatedly with blade in hand. Only available in Dark Mode.
|recomdesc=Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode.
|comimage=Dark Aura KHRECOM.gif
|comel=Neutral
|compow=x5.0 per hit{{KHCoM}}<br>x3.0 per hit{{ReCoM}}<br>Light pillars: x3.0{{KHCoM}}<br>Shockwave: x5.0{{ReCoM}}
|comcard={{sleight|Soul Eater|Soul Eater|Soul Eater|27}}
|kh2name=Dark Aura
|kh2image=Dark Aura KHII.gif
|kh2desc=Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10
|kh2el1={{AT|mag}} Physical
|kh2pow1=x0.25
|kh2def1=X
|kh2fin1=X
|kh2ap=2
|dddname=Dark Aura
|dddimage=Dark Aura KH3D.gif
|ddddesc=Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave.
|dddatk1=Rush
|dddatk2=Dive attack
|dddatk3=Pillars of darkness
|dddel1={{AT|att}} Dark
|dddpow1=0.4
|dddreac1=1
|dddgrd1=▲
|dddel2={{AT|att}} Dark
|dddpow2=4.8
|dddreac2=3
|dddgrd2=▲
|dddel3={{AT|att}} Dark
|dddpow3=1.2
|dddreac3=2
|dddgrd3=▲
|dddreload=42
|dddbonus=Strength +4, Dark Resistance +10
|dddsell=1000
|uxname=Dark Aura
|uximage=Dark Aura KHUX.gif
|uxpsm1a=Speed
|uxur1a=Reversed
|uxtar1a=All
|uxgauge1a=3
|uxdmg1a=x19.10 - 21.97
|uxdesc1a='''Evo:''' Deals 6 hits. 1 turn: Medal STR +10000, self [↑ STR, R- & PSM-STR 15], targets [↓ DEF, R- & PSM-DEF 15], SP ATK B +220%. Count ±0. Critical hit chance: 50%.
|uxname2=Dark Rush
|uxpsm2a=Speed
|uxur2a=Reversed
|uxtar2a=All
|uxgauge2a=4
|uxdmg2a=x7.76 - 8.94
|uxdesc2a='''7★:''' Deals 8 hits. 2 turns: ↑ R-STR by 3, ↓ targets' DEF by 1. Inflicts more damage the higher the slot number.
}}
'''Dark Aura''', also translated as "'''Dark Rush'''" in ''[[Kingdom Hearts χ]]'', is technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a signature move of [[Riku]], and it appears repeatedly throughout the ''{{c|Kingdom Hearts|series}}'' series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals {{c|dark|element}} damage.


There is a variation of Dark Aura exclusive to ''[[Kingdom Hearts II]]'' in which Riku launches spheres of dark flame at the opponent, a technique similar to [[Dark Firaga]].   
There is a variation of Dark Aura exclusive to ''[[Kingdom Hearts II]]'' in which Riku launches spheres of dark flame at the opponent, a technique similar to [[Dark Firaga]].   


==Mechanics==
==Mechanics==
[[File:Dark Aura KHRECOM.gif|200px|thumb|right| In ''Kingdom Hearts Chain of Memories'', Dark Aura is an attack sleight exclusive to Riku while in dark mode.]]
In ''[[Kingdom Hearts Chain of Memories]]'', Dark Aura is an [[attack sleight]] that Riku can use while in [[Dark Mode]]. When used, Riku performs 6 rush attacks at the enemy before following with a groundward attack that generates pillars of light and a shockwave. The columns of light that conclude the attack may {{c|confuse|status}} enemies when hit.
In ''[[Kingdom Hearts Chain of Memories]]'', Dark Aura is an [[attack sleight]] that Riku can use while in [[Dark Mode]]. The columns of flame that conclude the attack may {{c|confuse|status}} enemies when hit. The card combination for Dark Aura is:
:{{sleight|Soul Eater|Soul Eater|Soul Eater|27}}
{{-}}


[[File:Dark Aura KHII.gif|thumb|left|In ''Kingdom Hearts II'', Dark Aura instead allows Riku to fire a volley of dark fire.]]
In ''[[Kingdom Hearts II]]'', Dark Aura is an [[action ability]] available once Riku joins the party. So long as Riku is in the active party, whenever Sora completes an [[attack]] combo, the player can press {{button|t}} to execute the Dark Aura [[Reaction Command]], in which Riku fires spheres of dark flame that can stop enemies on contact. It costs two {{AP}} to equip and ten [[MP]] to use. During the final battle with {{ns|Game|Xemnas}} when the player is forced to play as Riku, Dark Aura can be used by pressing {{button|s}}.
In ''[[Kingdom Hearts II]]'', Dark Aura is an [[action ability]] available once Riku joins the party. So long as Riku is in the active party, whenever Sora completes an [[attack]] combo, the player can press {{button|t}} to execute the Dark Aura [[Reaction Command]], in which Riku fires spheres of dark flame that can stop enemies on contact. It costs two {{AP}} to equip and ten [[MP]] to use. During the final battle with {{ns|Game|Xemnas}} when the player is forced to play as Riku, Dark Aura can be used by pressing {{button|s}}.
{{-}}


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Dark Aura is an {{c|attack command|DDD}} exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to [[Strength]] and +10 to [[Dark Resistance]] when attached to a [[Dream Eater]] recipe.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Dark Aura is an {{c|attack command|DDD}} exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to [[Strength]] and +10 to [[Dark Resistance]] when attached to a [[Dream Eater]] recipe. When used, Riku performs 8 rush attacks at the enemy before following with a groundward attack that generates pillars of darkness in a sphere around the dive impact.


In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a [[special attack]] that targets all enemies. In the English version, it costs 0 special attack gauges to perform, and raises the user's general strength by 1 tier for 1 turn. In the Japanese version, it costs 3 special attack gauges to perform, and raises the user's general strength and defense by 1 tier for 1 turn.
In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a [[special attack]] that targets all enemies. In the English version, Dark Aura +5 costs 0 special attack gauges to perform, and raises the user's general strength by 1 tier for 1 turn. In the Japanese version, Dark Aura +5 costs 3 special attack gauges to perform, and raises the user's general strength and defense by 1 tier for 1 turn.
{{tab|o}}{{tab|EN}}
{{tab|o}}{{tab|EN}}
{{UXdmg|dmg6=1.70|in2=0.04|hit6=6}}
{{UXdmg|dmg6=1.70|snrar=Evo|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.04|hit6=6|tar=All|playbuff='''Dark Aura +5:''' Strength +1<br>'''Dark Aura +6:''' Reverse-strength +3, Strength +1, Defense +1<br>'''Dark Aura +7:''' Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%|playdur=1 turn|tarbuff='''Dark Aura +7:''' Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15|tardur=1 turn}}
{{tab|c}}{{tab|JP}}
{{tab|c}}{{tab|JP}}
{{UXdmg|dmg6=1.99|in2=0.08|hit6=6}}
{{UXdmg|dmg6=1.39|snrar=Evo|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.20|hit6=6|tar=All|playbuff='''Dark Aura +5:''' Strength +1, Defense +1<br>'''Dark Aura +6:''' Reverse-strength +3, Strength +1, Defense +1<br>'''Dark Aura +7:''' Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%|playdur=1 turn|tarbuff='''Dark Aura +7:''' Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15|tardur=1 turn}}
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
{{-}}
{{-|left}}


In ''Kingdom Hearts Union χ'', Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It lowers the general defense of all enemies by 1 tier for 2 turns. It inflicts more damage the higher the slot number.
In ''Kingdom Hearts Union χ'', Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It lowers the general defense of all enemies for 2 turns. It inflicts more damage the higher the slot number.
{{UXdmg|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8}}
{{UXdmg|name=Dark Rush|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8|tar=All||playbuff=<br>'''Dark Rush +6:''' Reverse-strength +3|playdur=2 turns|tarbuff='''Dark Rush +6:''' Defense -1|tardur=2 turns}}
{{-}}
{{-|left}}


==Learning Dark Aura==
==Learning Dark Aura==
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===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
*Dark Aura +5 is the special attack of medal {{medal|Roxas & Axel & Xion|450}}.
*Dark Aura +5 is the special attack of medal {{medal|Roxas & Axel & Xion|450}}.
*Dark Aura +6 is the special attack of medal {{medal|Roxas & Axel & Xion|1129}}.
*Dark Aura +7 is the special attack of medal {{medal|SN++ - Roxas & Pals|1129}}.
*Dark Rush +5 is the special attack of medal {{medal|Dark Riku|657}}.
*Dark Rush +5 is the special attack of medal {{medal|Dark Riku|657}}.
*Dark Rush +6 is the special attack of medal {{medal|Dark Riku|1257}}.


==Other appearances==
==Other appearances==
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[[File:Dark Aura KH.gif|thumb|right|250x140px|Initially, Riku could only use Dark Aura while under Ansem's influence.]]
[[File:Dark Aura KH.gif|thumb|right|250x140px|Initially, Riku could only use Dark Aura while under Ansem's influence.]]
When Sora faces Riku for the second time while Riku is under the possession of [[Ansem, Seeker of Darkness]] in [[Hollow Bastion]], Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.
When Sora faces Riku for the second time while Riku is under the possession of [[Ansem, Seeker of Darkness]] in [[Hollow Bastion]], Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.
{{-}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
{{Sleight|Riku Replica - A4|Riku Replica - A2|Riku Replica - A2}}
{{Sleight|Riku Replica - A4|Riku Replica - A2|Riku Replica - A2}}
{{-}}
{{-|left}}
As a [[Replica]] created from the real Riku's combat data, the [[Riku Replica]] can utilize all of Riku's abilities which are exclusive to Dark Mode. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value, granted he only gains access to the Sleight during his final battle with [[Sora]] in the main story and Riku in ''Reverse/Rebirth''.
As a [[Replica]] created from the real Riku's combat data, the [[Riku Replica]] can utilize all of Riku's abilities which are exclusive to Dark Mode. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value, granted he only gains access to the Sleight during his final battle with [[Sora]] in the main story and Riku in ''Reverse/Rebirth''.


Line 64: Line 114:
[[File:Dark Aura KHD.gif|200px|thumb|right]]
[[File:Dark Aura KHD.gif|200px|thumb|right]]
During his battle with [[Roxas]] in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In [[Mission Mode]], [[Anti-Riku]] can use Dark Aura as well.
During his battle with [[Roxas]] in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In [[Mission Mode]], [[Anti-Riku]] can use Dark Aura as well.
{{-}}


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
[[File:Dark Aura KHREC.gif|200px|thumb|right]]
[[File:Dark Aura KHREC.gif|200px|thumb|right]]
[[Data-Riku]] during his third phase and Data-Riku (Bugged) can use Dark Aura.
[[Data-Riku]] during his third phase and Data-Riku (Bugged) can use Dark Aura.
{{-}}


==Trivia==
==Trivia==

Revision as of 00:54, 28 August 2022

"Just try to keep up!"
—Riku using Dark Aura.

Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura KHRECOM.gif
Rush enemies repeatedly with blade in hand. Only available in Dark Mode.[KH CoM]
Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode.[KH Re:CoM]
Element Power Card Combination Enemy Card Boost
Neutral x5.0 per hit[KH CoM]
x3.0 per hit[KH Re:CoM]
Light pillars: x3.0[KH CoM]
Shockwave: x5.0[KH Re:CoM]
Soul Eater (card).png + Soul Eater (card).png + Soul Eater (card).png (27)
Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura KHII.gif
Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10
Attack Element Power Drive Value Deflect Finishing
Blow
Dark Aura Magic Command Physical x0.25 X X
AP Cost 2 MP Cost 0
Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura KH3D.gif
Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave.
Attack Element Power Reaction
Value
Status Guard?
Rush Attack Command Dark 0.4 1
Dive attack Attack Command Dark 4.8 3
Pillars of darkness Attack Command Dark 1.2 2
Reload Speed Dream Eater Bonus
42 seconds Strength +4, Dark Resistance +10
Buy Bargain Sell Shop LV
1000
Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura in KHUX
Attributes Target Gauge Cost Damage
Speed Reversed All 3 x19.10 - 21.97
Evo: Deals 6 hits. 1 turn: Medal STR +10000, self [↑ STR, R- & PSM-STR 15], targets [↓ DEF, R- & PSM-DEF 15], SP ATK B +220%. Count ±0. Critical hit chance: 50%.
Dark Rush
(ダークオーラ Dāku Ōra?)
Attributes Target Gauge Cost Damage
Speed Reversed All 4 x7.76 - 8.94
7★: Deals 8 hits. 2 turns: ↑ R-STR by 3, ↓ targets' DEF by 1. Inflicts more damage the higher the slot number.

Dark Aura, also translated as "Dark Rush" in Kingdom Hearts χ, is technique introduced in Kingdom Hearts. It is a signature move of Riku, and it appears repeatedly throughout the Kingdom Hearts series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals dark damage.

There is a variation of Dark Aura exclusive to Kingdom Hearts II in which Riku launches spheres of dark flame at the opponent, a technique similar to Dark Firaga.

Mechanics

In Kingdom Hearts Chain of Memories, Dark Aura is an attack sleight that Riku can use while in Dark Mode. When used, Riku performs 6 rush attacks at the enemy before following with a groundward attack that generates pillars of light and a shockwave. The columns of light that conclude the attack may confuse enemies when hit.

In Kingdom Hearts II, Dark Aura is an action ability available once Riku joins the party. So long as Riku is in the active party, whenever Sora completes an attack combo, the player can press Triangle to execute the Dark Aura Reaction Command, in which Riku fires spheres of dark flame that can stop enemies on contact. It costs two AP to equip and ten MP to use. During the final battle with Xemnas when the player is forced to play as Riku, Dark Aura can be used by pressing Square.

In Kingdom Hearts 3D: Dream Drop Distance, Dark Aura is an attack command exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to Strength and +10 to Dark Resistance when attached to a Dream Eater recipe. When used, Riku performs 8 rush attacks at the enemy before following with a groundward attack that generates pillars of darkness in a sphere around the dive impact.

In Kingdom Hearts Union χ, Dark Aura is a special attack that targets all enemies. In the English version, Dark Aura +5 costs 0 special attack gauges to perform, and raises the user's general strength by 1 tier for 1 turn. In the Japanese version, Dark Aura +5 costs 3 special attack gauges to perform, and raises the user's general strength and defense by 1 tier for 1 turn.

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Aura +5 6★ x1.70 x1.74 x1.78 x1.82 x1.86 x1.90 6
Dark Aura +6 7★ x7.55 6
Dark Aura +7 Evo x19.10 - 21.97 6

Special attack Player Buff Target Debuff Duration
+5 +5-6
Dark Aura Dark Aura +5: Strength +1
Dark Aura +6: Reverse-strength +3, Strength +1, Defense +1
Dark Aura +7: Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%
Dark Aura +7: Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15 1 turn

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Aura +5 6★ x1.39 x1.59 x1.79 x1.99 x2.19 x2.39 6
Dark Aura +6 7★ x7.55 6
Dark Aura +7 Evo x19.10 - 21.97 6

Special attack Player Buff Target Debuff Duration
+5 +5-6
Dark Aura Dark Aura +5: Strength +1, Defense +1
Dark Aura +6: Reverse-strength +3, Strength +1, Defense +1
Dark Aura +7: Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%
Dark Aura +7: Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15 1 turn

In Kingdom Hearts Union χ, Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It lowers the general defense of all enemies for 2 turns. It inflicts more damage the higher the slot number.

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Rush +5 6★ x2.10 - 3.28 x2.20 - 3.38 x2.30 - 3.48 x2.40 - 3.58 x2.50 - 3.68 x2.60 - 3.78 8
Dark Rush +6 7★ x7.76 - 8.94 8

Special attack Player Buff Target Debuff Duration
+5 +5-6
Dark Rush
Dark Rush +6: Reverse-strength +3
Dark Rush +6: Defense -1 2 turns

Learning Dark Aura

Kingdom Hearts Chain of Memories

  • Riku learns Dark Aura once he obtains the ability to enter Dark Mode.

Kingdom Hearts II

  • Riku has Dark Aura as a default ability.

Kingdom Hearts 3D: Dream Drop Distance

Kingdom Hearts Union χ

Other appearances

Riku is fought several times as a boss throughout the Kingdom Hearts series. Dark Aura serves as one of his desperation attacks in each of these encounters.

Kingdom Hearts

Initially, Riku could only use Dark Aura while under Ansem's influence.

When Sora faces Riku for the second time while Riku is under the possession of Ansem, Seeker of Darkness in Hollow Bastion, Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.

Kingdom Hearts Chain of Memories

Riku Replica - A4 (card).png + Riku Replica - A2 (card).png + Riku Replica - A2 (card).png

As a Replica created from the real Riku's combat data, the Riku Replica can utilize all of Riku's abilities which are exclusive to Dark Mode. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value, granted he only gains access to the Sleight during his final battle with Sora in the main story and Riku in Reverse/Rebirth.

The finisher of the Riku Replica's version of Dark Aura has about two times the range of the real Riku's.[citation needed]

Kingdom Hearts 358/2 Days

Dark Aura from 358/2 Days

During his battle with Roxas in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In Mission Mode, Anti-Riku can use Dark Aura as well.

Kingdom Hearts Re:coded

Dark Aura from Re:coded

Data-Riku during his third phase and Data-Riku (Bugged) can use Dark Aura.

Trivia

  • In Kingdom Hearts 3D: Dream Drop Distance, if Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the player resets the game.[1]

Notes and references