Kingdom Hearts III

Corkscrew Uppercut: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Corkscrew Uppercut is an {{c|action ability|KH3}} exclusive to the [[Drill Punch]] and [[Clock Drill]] [[Formchange]]s. It serves as both forms' first ground combo finisher and deals {{c|Physical|element}} damage.
In ''Kingdom Hearts III'', Corkscrew Uppercut is an {{c|action ability|KH3}} exclusive to the [[Drill Punch]] and [[Clock Drill]] [[Formchange]]s. It serves as both forms' default ground combo finisher and deals {{c|Physical|element}} damage.


==Learning Corkscrew Uppercut==
==Learning Corkscrew Uppercut==

Latest revision as of 01:53, 27 February 2022

Corkscrew Uppercut (グランドアッパー Gurando Appā?, lit. "Ground Upper") is a technique that appears in Kingdom Hearts III. It allows the user to launch enemies into the air with a giant drill.

Mechanics[edit]

In Kingdom Hearts III, Corkscrew Uppercut is an action ability exclusive to the Drill Punch and Clock Drill Formchanges. It serves as both forms' default ground combo finisher and deals Physical damage.

Learning Corkscrew Uppercut[edit]

Kingdom Hearts III[edit]

  • Drill Punch has Corkscrew Uppercut as a default ability.
  • Clock Drill has Corkscrew Uppercut as a default ability.

See also[edit]