Energy Magnet: Difference between revisions
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===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Energy Magnet is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | Energy Magnet is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | ||
{{CommandMeld | |||
* | |a1=*|c1a=Cure|lv1a=3|c1b=Magnera|lv1b=3|rate1=100%|type1=D | ||
* | |a2=*|c2a=Cura|lv2a=3|c2b=Magnera|lv2b=3|rate2=100%|type2=P | ||
}} | |||
==See also== | ==See also== |
Revision as of 12:06, 4 August 2021
Energy Magnet (エナジーマグネ Enajī Magune ) is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to use magnetic force to yank HP Prizes right out of enemies.
Mechanics
In Kingdom Hearts Birth by Sleep, Energy Magnet is an Advanced magic command that can be used exclusively by Aqua. It takes up one slot in the Command Deck, has a maximum level of 4 and a normal reload time of 15 seconds, and fills the Command Gauge by 25%.
Learning Energy Magnet
Kingdom Hearts Birth by Sleep
- Aqua can create Energy Magnet through Command Melding.
- Aqua can purchase Energy Magnet from the Command Shop for 800 munny once the command has already been obtained elsewhere.
Recipes
Kingdom Hearts Birth by Sleep
Energy Magnet is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.
Character | Command #1 | Command #2 | Success rate |
Abilities | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | LV | Command | LV | Shimmering | Fleeting | Pulsing | Wellspring | Soothing | Hungry | Abounding | ||||
A | Cure | 3 | Magnera | 3 | 100% | Cure Boost | Magic Haste | Combo F Boost | Combo Plus | Item Boost | Treasure Magnet | Lucky Strike | ||
A | Cura | 3 | Magnera | 3 | 100% | Cure Boost | Reload Boost | Second Chance | Combo Plus | Defender | Treasure Magnet | Lucky Strike |