Game:Young Xehanort: Difference between revisions

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*'''[[Mega Flare]]''': Summons a huge sphere of flames that explodes, inflicting massive damage and sometimes igniting the protagonist.
*'''[[Mega Flare]]''': Summons a huge sphere of flames that explodes, inflicting massive damage and sometimes igniting the protagonist.
*'''[[Meteor]]''': Summons a meteor to fall on the battlefield and explode.
*'''[[Meteor]]''': Summons a meteor to fall on the battlefield and explode.
*'''Doom''': Fires a web of energy at the protagonist and starts a five-second countdown. It is Game Over when the countdown reaches 0. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free.
*'''Doom''': Fires a web of energy at the protagonist and starts a five-second countdown. It is Game Over when the countdown reaches 0. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free. If this move hits the protagonist, the next time the move is landed, the countdown will start 1 number lower.
*'''[[Collision Magnet]]''': Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash. In the ''Final Mix'' version of the game, it is possible to Air Slide out of the whip.
*'''[[Collision Magnet]]''': Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash. In the ''Final Mix'' version of the game, it is possible to Air Slide out of the whip.
*'''[[Renewal Barrier]]''': If the protagonist attacks him head-first without an opening, or attacks constantly with a long combo, he will parry the protagonist's attack and recover a bit of health.
*'''[[Renewal Barrier]]''': If the protagonist attacks him head-first without an opening, or attacks constantly with a long combo, he will parry the protagonist's attack and recover a bit of health.
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