Game talk:Xemnas: Difference between revisions
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Not sure if I should also discuss this on the Zantetsuken page, but for some reason in Everglow's battle vs. Xemnas in 1.5 ReMIX in English Proud Mode, Zantetsuken seems to have invincibility frames that often allow him to safely land it as it comes out. However, this property seems to wear off when he reaches his ultimate attack phase, and when it starts getting harder to make him flinch outside of after his ultimate attack. --[[User:SneaselSawashiro|SneaselSawashiro]] ([[User talk:SneaselSawashiro|talk]]) 20:43, 9 December 2016 (UTC) | Not sure if I should also discuss this on the Zantetsuken page, but for some reason in Everglow's battle vs. Xemnas in 1.5 ReMIX in English Proud Mode, Zantetsuken seems to have invincibility frames that often allow him to safely land it as it comes out. However, this property seems to wear off when he reaches his ultimate attack phase, and when it starts getting harder to make him flinch outside of after his ultimate attack. --[[User:SneaselSawashiro|SneaselSawashiro]] ([[User talk:SneaselSawashiro|talk]]) 20:43, 9 December 2016 (UTC) | ||
== Unknown -> Mysterious Man == | |||
English-language trophy lists for KHFM give the "Unknown" as the "Mysterious Man", which happens to fit better with the Japanese term given here. Are there any official English materials which take precedence over this? [[User:TJF588|TJF588]] ([[User talk:TJF588|talk]]) 09:23, 9 December 2020 (UTC) |
Revision as of 09:23, 9 December 2020
Should
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I guess we should. After all some people may want to know how the secret boss fights in Kingdom Hearts Final Mix. I'll try to find a video. We should also add the stats for him in that form as well.--Xsonicdragon 23:52, September 30, 2009 (UTC)
MERGE!!!!!!!!!
Definitely merge it with boss page beacause it's comlicated with so many pages.
No, i don't think we should. That makes it sounds like its all Xemnas.... We could provide links --Masterofkeyblades 03:32, October 30, 2009 (UTC)
- Verdict : We're not merging it. There's too much strategy info and too many tabs to put in if we merge the whole thing ; that could make the page look VERY unsightly. TNÉ je t'♥ mélancolie ! 04:22, October 30, 2009 (UTC)
- On second thought, we might consider the merge move. Kryten has already put in the Nobody boss template tabs. TNÉ je t'♥ mélancolie ! 04:23, October 30, 2009 (UTC)
Really? Wasn't aware, what with school and everything. Still, i don't think we should. If we do it, it could be all confusing and people will eventually use the wrong strategy. Sorry for any spelling errors.--Masterofkeyblades 04:28, November 3, 2009 (UTC)
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I suggest that we dont alsoItalic textItalic textItalic text''''
I think that we should merge it so that the xemnas page(boss)(armor(final)would be easier to find and so that we dont have to transfer pages
I changed my mind about it the boss and the final form has different fighting styles
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Merge...
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Confused
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Card?
Why is there a card at the bottom of this page?
Because you can obtain a card of Xemnas in Re:Chain of Memories.--Lapis ofthe Night 21:53, February 15, 2010 (UTC)
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[shrugs]--Lapis ofthe Night 22:00, February 15, 2010 (UTC)
"Sneek Peek"?
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Why the Merge??
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- The "strategies are different!" argument doesn't make sense, since we already have many boss articles where different strategies are used, such as Riku. The games don't separate them as anything more than "Xemnas", and they each have the same stats (except for HP). This is much simpler than having five different boss pages for one character, especially since someone reading the article for the strategies, is having to deal with the quick flow of the battle, and wouldn't have time anyway to search across the wiki for the next page. Then, there is the fact that the titles of those pages were made-up, and not from any official source. All in all, the arguments for keeping the pages separate didn't make any sense in context, and that's what the deciding factor is. This is a meritocracy, not a democracy.Glorious CHAOS! 19:01, February 28, 2010 (UTC)
an english translation?
is it possible to get an english translation on Xemnas' words when he speaks in the final mix version?Oh,how the sea calls 06:07, August 28, 2010 (UTC)
- Which part? --Neumannz, The Dark Falcon 02:16, August 29, 2010 (UTC)
Riku Dying during Battle
"The only time that Riku can die is when Xemnas starts to drain Sora's HP."
I seem to remember Riku dying outside of the Sora hp drain attack during one of my attempts at the data match. Instead of changing the main article, I'm wondering if anyone else has seen him die or this instance could be attributed to a glitch.
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World of Nothingness
Is this World of Nothing a real name? If it is where did you guys found it? and also if it is real am I the only one who thinks it is not creative at all? I mean they just took the first final boss's name and changed the darkness to nothingness.--Xabryn 21:35, November 11, 2010 (UTC)
- Chaos to Nothingness, but yes.
- It's the name for the "room" you fight Xemnas in when he's on top of the ship, from KH2FM's code. There's a link in the edit history.(ಠ_ೃ) Bully! 21:43, November 11, 2010 (UTC)
I'm not sure if this is the discussion Kryten was refering to but to call any dragon form of Xemnas "World of Nothingness" is just wrong. No guide whether it be the Ultimania, Bradygames or Piggyback one calls him that and ingame it's just the room's name "虚無の世界" (used for both "The Empty Realm" and "The World of Nothing" not Nothingness by the way, which are most likely part of the realm of nothingness and probably where this confusion stems from). ShardofTruth 21:11, 27 October 2013 (UTC)
- Doesn't the Ultimania still call it a giant Nobody, at least? It seems silly for it to just be a robot."We're werewolves, not swearwolves." (KrytenKoro) 03:02, 28 October 2013 (UTC)
- I had these pages linked before I think. I'm not sure about the description in the text but the name at the top shows the "other" category for "Xemnas (Dragon)" instead of nobody like it's done for the first and second form. ShardofTruth 16:06, 28 October 2013 (UTC)
- What Shard said. The only name it has ever officially had is "Xemnas (Dragon)" and there's nothing that says it's an individual Nobody. (From my subjective viewpoint, it doesn't even look like one; it looks like it's made from the Castle That Never Was.) Pink Agaricus (talk) 01:33, 29 October 2013 (UTC)
- I had these pages linked before I think. I'm not sure about the description in the text but the name at the top shows the "other" category for "Xemnas (Dragon)" instead of nobody like it's done for the first and second form. ShardofTruth 16:06, 28 October 2013 (UTC)
- Doesn't the Ultimania still call it a giant Nobody, at least? It seems silly for it to just be a robot."We're werewolves, not swearwolves." (KrytenKoro) 03:02, 28 October 2013 (UTC)
What happened?!
The infobox's tabs aren't tabs any more. They're separated down the side of the page. Is it just me, or is Oasis actually getting worse? And if so: HOW IS THAT EVEN POSSIBLE??? 66.215.20.249 07:01, December 11, 2010 (UTC)
- Just checked Riku's boss page and it's got the same problem. As if Oasis wasn't bad enough already... 66.215.20.249 07:02, December 11, 2010 (UTC)
similarites
God a lot has changed since I've been away from here, and right now my comp is sort of bugging out so I'll write this message and if the answer was already in an article someone tell me. Shouldn't we mention the similarities between No Heart and Armored Controller? Seeing as No Heart is the Armor of Master Xehanort and it looks a lot like Xemnas' armor (which makes sense given everything in the KH storyline), I feel it should be mentioned. Lying Memories 08:52, January 28, 2011 (UTC)
Final Form?
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Uhh... there is already a section for that.--Dark-EnigmaXIII 12:48, 26 June 2011 (EDT)
I think that he meant an info box--Xabryn 14:06, 26 June 2011 (EDT)
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Well, there is a section, and a tab in the infobox for Final Form Xemnas. Not sure about the Data Rematch, though--Dark-EnigmaXIII 16:36, 26 June 2011 (EDT)
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There are to stats fot his "normal" form. The second one is for the last fight.--Dark-EnigmaXIII 14:04, 27 June 2011 (EDT)
- I believe the Final Form stats are included in the normal Xemnas infobox. There should be a paramater for adding an alternate image; please ask Neumannz or DTN to fill it in, after checking that those are indeed the correct stats for Final Form. The KHII guide is needed."We're werewolves, not swearwolves." (KrytenKoro) 03:00, 2 July 2011 (EDT)
KHFM Canon
Is the battle between the Engimatic Man and Sora in Kingdom Hearts Final Mix canon to the series, even though it is never mentioned or spoken of again? --DTN 20:08, 20 July 2011 (EDT)
- ....yeaahhhh, seeing as it's the first thing Xemnas talks about to Roxas on the beach."We're werewolves, not swearwolves." (KrytenKoro) 20:53, 20 July 2011 (EDT)
KHFM Fight Requirements
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- All you have to do is watch the first cutscene at End of the World. Pink Agaricus (talk) 19:07, 14 October 2013 (UTC)
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- I'm not sure where to put this in the article, (perhaps put space in the infobox) but why isn't this in the article yet? Chainoffire 01:31, 17 June 2016 (UTC)
- Because no one has added it, I guess. Go ahead."We're werewolves, not swearwolves." (KrytenKoro) 16:34, 17 June 2016 (UTC)
Scripted battle?
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Laser cylinder damage
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When you say "laser generators", what do you mean? Rex Ronald Rilander (talk) 04:29, 21 January 2016 (UTC)
- Those things that charge up and then you have to do Stunt Dodge to avoid them... TRSNX 14:26, 23 January 2016 (UTC)
- I think it just causes Game Over. TheFifteenthMember 10:07, 24 January 2016 (UTC)
- It's called Wave Cannon; it's typeless (or "neutral" if you prefer that term) and has a ×6.0 modifier on each hit. Ignores Reflect but does not ignore Once More. Ultima Spark (talk) 14:58, 24 January 2016 (UTC)
- I think it just causes Game Over. TheFifteenthMember 10:07, 24 January 2016 (UTC)
Oh wow, thanks for that! So that means, with Once More equipped, I can take damage from the Wave Cannon once, and then stick with one HP left? (Of course, that's not going to be something I would dare try, considering the amount of Bomb Bells that spawn in the area.) TRSNX 15:27, 7 February 2016 (UTC)
Gummi-type enemies
The tabs for the gummi-type enemies do not operate under the gummi mechanics, so they should use the Enemy template instead. This will remove Game:Xemnas from the Gummi Nobody category, in which it does not belong. Does anyone have the regular mechanics stats?"We're werewolves, not swearwolves." (KrytenKoro) 11:08, 16 February 2016 (UTC)
- Actually, since they have their own pages, should we just remove the infoboxes for them on this page?"We're werewolves, not swearwolves." (KrytenKoro) 02:54, 7 March 2016 (UTC)
Techniques
Technique | Element | Tech | Power Bonus | Guard? | ||
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Spark Wall | Thunder | x0 | 6 | Blockable (Recoil:100) | ||
Counter Attack (カウンター攻撃 Kauntā Kougeki ) |
(righthand blade) | Thunder | x0 | 6 | Blockable (Recoil:100)
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(kick) | None | x0 | 6
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Blockable (Recoil:100) | ||
(lefthand blade) | None | x0 | 8 | Blockable (Recoil:100) | ||
Spark Bomb | Thunder | — | 10 | — | ||
Spark Shot | (blue) | Thunder | — | 6 | —
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(red) | Thunder | — | 8
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— | ||
Dual-wielding Attack (二刀流攻撃 Nitouryū Kougeki ) |
(blade) | Thunder | x0 | 10 | Blockable (Recoil:100)
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(kick) | None | x0 | 10
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Blockable (Recoil:100) | ||
(finish) | Thunder | x0 | 10 | Blockable (Recoil:100) | ||
Laser Shower | (main) | Thunder | — | 12 | —
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(sphere) | Thunder | x0 | 10
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Blockable (Recoil:100) | ||
Invitation to Nothingness (無へのいざない Mu e no Izanai ) |
(main) | Dark | — | — | —
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(Shock) | Dark | — | 6
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— | ||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Spark Wall | Physical | 0.5 | △ | |||
Forms a wall before himself that repels attacks. | ||||||
Combo Attack (連続攻撃 Renzoku Kougeki , lit. "Continuous Attack") |
(slash) | Physical | 1.0 0.75 (2nd hit+) |
△
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(kick) | Physical | 0.5 0.25 (2nd hit+) |
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△ | ||
Slashes to the right, kicks, then slashes to the left. | ||||||
Two-Sword Attack (二刀流攻撃 Nitouryū Kougeki , lit. "Dual-wielding Attack") |
(slash) | Physical | 1.0 | △
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(kick) | Physical | 0.5 0.25 (2nd hit+) |
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△ | ||
Uses a dual-wielding style to unleash slashes and kicks like he was dancing. | ||||||
Invitation to Nothingness (無へのいざない Mu e no Izanai ) |
None | 1 HP per 0.7 s, down to 1 HP | X | |||
Engulfs Sora in the power of nothingness, continuously inflicting damage. | ||||||
Building Fall (ビル落下攻撃 Biru Rakka Kougeki , lit. "Building Fall Attack") |
(slash & kick) | Physical | 0.5 | X
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(added) | Physical | 1.0 |
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X | ||
Attacks five times with slashes and kicks, then inflicts additional damage on Sora while falling. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Building Toss Attack (ビル突き上げ攻撃 Biru Tsukiage Kougeki ) |
Physical | 1.5 0.25 (2nd hit+) |
△ | |||
Tosses a building from the roadside. | ||||||
Building Drop Attack (ビル落下攻撃 Biru Rakka Kougeki ) |
Physical | 1.5 | △ | |||
Drops a floating building. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Wave Cannon (波動砲 Hadou Hou ) | None | 6.0 | X | |||
Fires an absurdly powerful beam. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Stab (突き Tsuki ) | Physical | 2.0 | △ | |||
Stabs with Xemnas (Dragon Form)'s gigantic claws. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Sweep Away (なぎ払い Nagiharai , lit. "Mow Down") | Physical | 2.0 0.1 (2nd hit+) |
X | |||
Mows the opponent down with the sword in his right hand. | ||||||
Spark Wall | Thunder | 1.5 0.25 (2nd hit+) |
X | |||
Forms a wall before himself that repels attacks. | ||||||
Spear Attack (ヤリ攻撃 Yari Kougeki , lit. "Lance Attack") |
(1st stage) | Physical | 1.0 0.2 (2nd hit+) |
△
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(2nd stage) | Physical | 1.0 |
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△ | ||
Rains the Lindworms on the opponent one by one, then turns and drops them all at once. | ||||||
Chakram Attack (チャクラム攻撃 Chakuramu Kougeki ) |
Physical | 1.0 0.3 (2nd hit+) |
△ | |||
Attacks the opponent with the flame-clad Eternal Flames. | ||||||
Water Form (水の分身攻撃 Mizu no Bunshin Kougeki , lit. "Water Clone Attack") |
Blizzard | 1.0 | △ | |||
Has the water clones shower the opponent with blows from the lower part of a musical note. | ||||||
Card Attack (カード攻撃 Kādo Kougeki ) |
Physical | 0.25 | △ | |||
Cuts apart the opponent with the Fair Game turned sideways. | ||||||
Large Sword Attack (大剣攻撃 Taiken Kougeki ) |
(shock wave) | None | 1.0 | X
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(explosion) | None | 0.5 0.25 (5th hit+) |
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X | ||
Drops his gigantic sword, emitting a shock wave and an explosion. | ||||||
Shot | None | 0.25 | O | |||
Rapidly fires seven shots from the Sharpshooters. | ||||||
Building Attack (ビル攻撃 Biru Kougeki ) |
Physical | 2.0 0.25 (2nd hit+) |
△ | |||
Hurls a building. | ||||||
Laser | None | 1.0 0.1 (2nd hit+) |
X | |||
Fires ten red lasers aimed at Sora. | ||||||
Magic Laser (魔法陣レーザー Mahoujin Rēzā , lit. "Magic Square Laser") |
None | 1.0 0.1 (2nd hit+) |
X | |||
Fires a laser from a magic square in the sky. | ||||||
Shield Shock | None | 1.5 | X | |||
Blows away anything which touches his shield. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Magic Laser (魔法陣レーザー Mahoujin Rēzā , lit. "Magic Square Laser") |
None | 0.01 0 (2nd-6th hit) |
X | |||
Fires a laser from a magic square in the sky. | ||||||
Missile | None | 0.5 0.25 (2nd hit+) |
X | |||
Fires a massive amount of missiles at Sora. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Explosion (爆発 Bakuhatsu ) | None | 0.5 0.25 (2nd hit+) |
X | |||
Moves close to Sora, then explodes. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Shot | None | 0.5 0.25 (2nd hit+) |
X | |||
Rapidly fires three violet shots. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Tracking Laser (追尾レーザー Tsuibi Rēzā ) | None | 0.5 0.25 (2nd hit+) |
X | |||
Fires a soaring laser aimed at Sora. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Power | Guard? | |||
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Blade Attack (ブレード攻撃 Burēdo Kougeki ) | Physical | 1.5 | X | |||
Slashes with his blades. The types of slash vary. | ||||||
Thorn Beam (イバラビーム Ibara Bīmu ) | None | 0.25 | X | |||
Fires thorn-shaped beams. | ||||||
Kick | Physical | 1.5 | △ | |||
Attacks with roundhouse kicks and foot sweeps, then performs a somersault kick. | ||||||
Shot | Thunder | 0.25 | △ | |||
Arranges Interdictions in the air, then fires them. | ||||||
Spark Bomb | Dark | 1.5 | X | |||
Fires two exploding spheres of light. | ||||||
Spark Wall | Thunder | 1.0 | X | |||
Forms a wall before himself that repels attacks. | ||||||
Multi Shot (全方位ショット Zenhoui Shotto , lit. "Omnidirectional Shot") | Thunder | 0.25 | △ | |||
Arranges countless Interdictions into a dome, then fires. | ||||||
Bind Attack (拘束攻撃 Kousoku Kougeki ) | None | 1 HP per 1.1 s | X | |||
Binds Sora, continuously inflicting damage. | ||||||
Weapon Drop (武器落とし攻撃 Buki Otoshi Kougeki , lit. "Weapon Drop Attack") | Physical | 3.0 | X | |||
Knocks away Sora's Keyblade, then continuously slashes at Sora and Riku. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Technique | Element | Status | Power | Block? | ||
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Dual-wielding Attack (二刀流攻撃 Nitouryū Kougeki ) Attack |
Physical | 0.8 (per hit) | O | |||
Equips Interdictions in his left and right hands, then swings them and unleashes roundhouse kicks with various movements. | ||||||
Flying Dual-blades (飛翔ニ刀 Hishou Nitou ) Attack |
Physical | 0.8 (per hit) | O | |||
Equips Interdictions in his left and right hands, charges at low altitude in a gliding style, then swings them. | ||||||
Shot Magic |
Physical | 0.4 (per hit) | △ | |||
Spark Wall Attack |
None | 0 | X | |||
Building Throw (ビル投げ Biru Nage ) Attack |
None | 1.0 (per hit) | △ | |||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Zantetsuken invincible?
Not sure if I should also discuss this on the Zantetsuken page, but for some reason in Everglow's battle vs. Xemnas in 1.5 ReMIX in English Proud Mode, Zantetsuken seems to have invincibility frames that often allow him to safely land it as it comes out. However, this property seems to wear off when he reaches his ultimate attack phase, and when it starts getting harder to make him flinch outside of after his ultimate attack. --SneaselSawashiro (talk) 20:43, 9 December 2016 (UTC)
Unknown -> Mysterious Man
English-language trophy lists for KHFM give the "Unknown" as the "Mysterious Man", which happens to fit better with the Japanese term given here. Are there any official English materials which take precedence over this? TJF588 (talk) 09:23, 9 December 2020 (UTC)