Chain Rave: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Early concept art for Kingdom Hearts shows that Sora and Riku were able to swing the Keyblade by the chain as a means of attack. This was not implemented until ''Kingdom Hearts Re:coded''. | *Early concept art for ''Kingdom Hearts'' shows that Sora and Riku were able to swing the Keyblade by the chain as a means of attack. This was not implemented until ''Kingdom Hearts Re:coded''. | ||
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[[Category:Kingdom Hearts Re:coded Attack commands]] | [[Category:Kingdom Hearts Re:coded Attack commands]] |
Revision as of 03:24, 14 October 2020
Oh no! The water! I'm in big trouble if I don't fetch it!
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Chain Rave (チェーンレイヴ Chēn Reivu ) is a technique that appears in Kingdom Hearts Re:coded. It allows the user to hold the Keyblade by the chain and swing it around as he charges. Enemy attacks will bounce right off.
Mechanics
In Kingdom Hearts Re:coded, Chain Rave is an Attack command that has a memory consumption of 13%, a reload time of 13 seconds, and an Overspec reload time of 11 seconds.
Learning Chain Rave
Kingdom Hearts Re:coded
- Data-Sora can obtain Chain Rave as the A reward for defeating Dragon Maleficent on Beginner Mode.
- Data-Sora can obtain Chain Rave as the B reward for defeating Dragon Maleficent on Standard Mode.
- Data-Sora can create Chain Rave through Command Conversion.
- Data-Sora can purchase Chain Rave from the Shop for 11000 munny once the player has cleared Hollow Bastion.
Recipe
Kingdom Hearts Re:coded
Chain Rave is an Attack Command that can be converted through four different recipes.
Trivia
- Early concept art for Kingdom Hearts shows that Sora and Riku were able to swing the Keyblade by the chain as a means of attack. This was not implemented until Kingdom Hearts Re:coded.