Critical Counter: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Critical Counter is a {{c|support ability|kh3}} exclusive to [[Critical Mode]] that costs 5 AP to equip. It activates when the user | In ''Kingdom Hearts III'', Critical Counter is a {{c|support ability|kh3}} exclusive to [[Critical Mode]] that costs 5 AP to equip. It activates when the user blocks an attack right before it connects, signified by a special sound and the user briefly glowing red. | ||
==Learning Critical Counter== | ==Learning Critical Counter== | ||
* [[Sora]] | * [[Sora]] has Critical Counter by default on Critical Mode. | ||
* [[Riku]] has Critical Counter by default on Critical Mode. | |||
* [[Aqua]] has Critical Counter by default on Critical Mode. | |||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |
Revision as of 22:24, 26 December 2019
Critical Counter (クリティカルカウンター Kuritikaru Kauntā ) is an ability in Kingdom Hearts III. It allows the user to increase the damage delivered by reprisals by blocking right before an enemy attack lands.
Mechanics
In Kingdom Hearts III, Critical Counter is a support ability exclusive to Critical Mode that costs 5 AP to equip. It activates when the user blocks an attack right before it connects, signified by a special sound and the user briefly glowing red.