Lunge 'n' Launch: Difference between revisions
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{{Game|KH2|FM2}} | {{Game|KH2|FM2}} | ||
[[File:Guard Break KHII.gif|thumb|right|300px|Guard Break allows the user to hop back and then thrust forward with the Keyblade, piercing through their defenses.]] | [[File:Guard Break KHII.gif|thumb|right|300px|Guard Break allows the user to hop back and then thrust forward with the Keyblade, piercing through their defenses.]] | ||
{{nihongo|'''Guard Break'''|ストライドブレイク|Sutoraido Bureiku|lit. "Stride Break"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to unleash a powerful finishing combo move while piercing through an enemy's guard. | {{nihongo|'''Guard Break'''|ストライドブレイク|Sutoraido Bureiku|lit. "Stride Break"}}, translated as '''Lunge 'n' Launch''' in ''[[Kingdom Hearts III]]'', is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to unleash a powerful finishing combo move while piercing through an enemy's guard. | ||
==Mechanics== | ==Mechanics== |
Revision as of 10:23, 2 May 2019
Guard Break (ストライドブレイク Sutoraido Bureiku , lit. "Stride Break"), translated as Lunge 'n' Launch in Kingdom Hearts III, is a technique introduced in Kingdom Hearts II. It allows the user to unleash a powerful finishing combo move while piercing through an enemy's guard.
Mechanics
In Kingdom Hearts II, Guard Break is an action ability exclusive to Sora that costs 3 AP to equip. It is a ground combo finisher that activates if Sora is attacking a single enemy, or by default if Explosion is not equipped. It allows Sora to pierce a single target's guard with a short, powerful thrust, launching them into the air and dealing Neutral damage.
Learning Guard Break
Kingdom Hearts II
- Sora learns Guard Break after completing the Battle of the 1000 Heartless.