Berserk Charge: Difference between revisions
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{{Game|KH2|FM2}} | {{Game|KH2|FM2|KH3}} | ||
[[File:Berserk Charge KHIIFM.gif|thumb|right|Sora using Berserk Charge against the Lingering Will.]] | [[File:Berserk Charge KHIIFM.gif|thumb|right|Sora using Berserk Charge against the Lingering Will.]] | ||
'''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It increases the user's strength during [[MP Charge]], while allowing [[attack]] combos to continue endlessly by disabling the combo finisher. | '''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It increases the user's strength during [[MP Charge]], while allowing [[attack]] combos to continue endlessly by disabling the combo finisher. | ||
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In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, the removal of standard combo finishers means that bosses must be finished off with special techniques like [[Upper Slash]] or [[Horizontal Slash]]. | In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, the removal of standard combo finishers means that bosses must be finished off with special techniques like [[Upper Slash]] or [[Horizontal Slash]]. | ||
In ''Kingdom Hearts III'', Berserk Charge is a | In ''Kingdom Hearts III'', Berserk Charge is a {{c|support ability|kh3}} that boosts the user's Strength by 1 during MP Charge and allows combos to continue indefinitely. | ||
==Learning Berserk Charge== | ==Learning Berserk Charge== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Sora learns | *Sora learns Berserk Charge at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]]. | ||
*The [[Fatal Crest]] has Berserk Charge as its equipment ability. | *The [[Fatal Crest]] has Berserk Charge as its equipment ability. | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
* | *Berserk Charge is available as a random [[Full Course Bonus]] when using 4 or more 3-star dishes. | ||
[[de:Auflade-Berserker]] | [[de:Auflade-Berserker]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts III abilities]] |
Revision as of 18:50, 26 March 2019
Berserk Charge is an ability that appears in Kingdom Hearts II and Kingdom Hearts III. It increases the user's strength during MP Charge, while allowing attack combos to continue endlessly by disabling the combo finisher.
Mechanics
In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, the removal of standard combo finishers means that bosses must be finished off with special techniques like Upper Slash or Horizontal Slash.
In Kingdom Hearts III, Berserk Charge is a support ability that boosts the user's Strength by 1 during MP Charge and allows combos to continue indefinitely.
Learning Berserk Charge
Kingdom Hearts II
- Sora learns Berserk Charge at level 49 with the Dream Rod, 65 with the Dream Sword, and 85 with the Dream Shield.
- The Fatal Crest has Berserk Charge as its equipment ability.
Kingdom Hearts III
- Berserk Charge is available as a random Full Course Bonus when using 4 or more 3-star dishes.