Talk:Mega Flare: Difference between revisions

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The Dive Mode version of Mega Flare is a separate command within that game, even if it is clearly from the same topic and should be categorized under that game. Would anyone be opposed to me adding a subheader for Dive Mode in the KH3D section, and splitting the paragraph in the mechanics, to more clearly delineate that it's a limited-use ability not linked to the battle command?{{User:KrytenKoro/Sig}} 12:11, 28 August 2015 (UTC)
The Dive Mode version of Mega Flare is a separate command within that game, even if it is clearly from the same topic and should be categorized under that game. Would anyone be opposed to me adding a subheader for Dive Mode in the KH3D section, and splitting the paragraph in the mechanics, to more clearly delineate that it's a limited-use ability not linked to the battle command?{{User:KrytenKoro/Sig}} 12:11, 28 August 2015 (UTC)
:I'd have to see it.  --{{User:Neumannz/SigTemplate}} 23:19, 28 August 2015 (UTC)
:I'd have to see it.  --{{User:Neumannz/SigTemplate}} 23:19, 28 August 2015 (UTC)
==Flare & Zeta Flare==
Now that we have both these spells (KHUX & KHIII) should we merge Mega Flare into Flare or leave them as it is? --{{User:ShardofTruth/Sig}} 15:27, 23 February 2019 (UTC)

Revision as of 15:27, 23 February 2019

Dive Mode

The Dive Mode version of Mega Flare is a separate command within that game, even if it is clearly from the same topic and should be categorized under that game. Would anyone be opposed to me adding a subheader for Dive Mode in the KH3D section, and splitting the paragraph in the mechanics, to more clearly delineate that it's a limited-use ability not linked to the battle command?"We're werewolves, not swearwolves." (KrytenKoro) 12:11, 28 August 2015 (UTC)

I'd have to see it. --Neumannz, The Dark Falcon 23:19, 28 August 2015 (UTC)

Flare & Zeta Flare

Now that we have both these spells (KHUX & KHIII) should we merge Mega Flare into Flare or leave them as it is? --ShardofTruth 15:27, 23 February 2019 (UTC)