Kingdom Hearts II Final Mix: Difference between revisions

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====Features====
====Features====
*A new difficulty mode called Critical Mode.
*A new difficulty mode called Critical Mode.
**Compared To Standard, enemies inflict twice the damage.
**Compared to Standard, enemies inflict twice the damage.
**Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode.
**Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode.
**Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
**Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
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